Comments: 9
Epickoty [2016-10-07 16:10:53 +0000 UTC]
I see. If you'd like i can render it at a high sample for you?
Also, i'm not sure if i asked you but, me and a few people are creating a videogame and we need some help lol.
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killcanos In reply to Epickoty [2016-10-08 16:06:00 +0000 UTC]
Yeah I just saw the note. Feel free to send me the details of the game, I'd be glad to help you guys out if I have some time to spare. Also thanks for the offer of rendering the image but I kinda like the grainy look.
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Epickoty In reply to killcanos [2016-10-08 16:46:46 +0000 UTC]
ok. If you would like to help with the game we have a discord group. it would be easier to talk to you on there.
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Epickoty [2016-10-07 05:32:34 +0000 UTC]
Very cool but it looks like it could use some more samples. It is kinds grainy where the lte hits the walls.
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killcanos In reply to Epickoty [2016-10-07 12:57:18 +0000 UTC]
Thanks! Yeah it's true that is noisy. It's also because of the shaders I used but this was the cleanest image I managed to get without a huge amount of samples.
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VisuallyImpaired-Art [2016-08-26 05:41:57 +0000 UTC]
That's really good looking. I love the use of lighting and all the cubic design.
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killcanos In reply to VisuallyImpaired-Art [2016-08-26 23:08:17 +0000 UTC]
Thanks! I like cubical design too and it's really fun to work with.
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VisuallyImpaired-Art In reply to killcanos [2016-08-31 03:39:12 +0000 UTC]
Just wondering, what program are you working with, Blender? Maya?
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killcanos In reply to VisuallyImpaired-Art [2016-08-31 19:22:35 +0000 UTC]
Currently I am working with Blender and 3ds Max. I've used Maya before but I haven't touched it for many years.
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