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kidc0met — Lacking Volunteers

Published: 2010-10-20 23:02:47 +0000 UTC; Views: 11540; Favourites: 188; Downloads: 131
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Description When the circus ran out of volunteers...

7,000 Triangles (including all props). Diffuse/Normal/Spec 1024x1024

ZBrush
3ds Max
Photoshop
Related content
Comments: 48

RobSlijkhuis [2011-12-16 15:24:58 +0000 UTC]

Great work; Good show!

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FellaUK [2011-01-10 02:10:52 +0000 UTC]

Awsome!

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teenagephoenix [2010-12-09 16:46:33 +0000 UTC]

Wow I love this! So inspiring Just started out in Maya/max

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jon-acuna [2010-12-02 22:20:01 +0000 UTC]

Hahaha, love the concept!

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wolf-in-a-dress [2010-11-21 09:15:14 +0000 UTC]

Wow, Your 3D model looks really realistic, like it actually is a 3D object if you know what I mean...

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thierryclan14 [2010-11-18 13:50:09 +0000 UTC]

i really like the humour
ALso great modeling does help too

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Br-Dimbo [2010-11-12 19:12:30 +0000 UTC]

Dude, you did a great texturing job in there, I mean, the modeling is awesome but the texturing is realy something.
By the way, I'd like to ask, why you use two 3D softwares (3DS Max and ZBrush) instead of just one?

\,,/

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kidc0met In reply to Br-Dimbo [2010-11-12 19:57:28 +0000 UTC]

I use 3ds Max to model the base mesh which I then take into ZBrush to sculpt fine details. I then take the details from the high poly (zbrush sculpt) mesh and retopologize the geometry in 3ds Max to create a low poly mesh of the high poly. From there, I unwrap the new low poly mesh, then bake the normal map details from the high poly to the low poly. It's a pretty standard game art pipeline.

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ElisaAyala [2010-11-04 15:11:28 +0000 UTC]

ohhhhhh
amazing!

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SentientSword [2010-11-04 14:51:31 +0000 UTC]

HAHA good stuff

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Clouds-Master [2010-10-30 16:51:32 +0000 UTC]

Totally Amazing oo

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Intervanianartist1 [2010-10-30 15:47:17 +0000 UTC]

funny

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Anima-dos [2010-10-30 15:09:17 +0000 UTC]

Man, you really have cartoony ideas. I love your 3d props.

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kidc0met In reply to Anima-dos [2010-10-30 15:44:22 +0000 UTC]

Haha thank you.

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mohacsy-dot-com [2010-10-29 22:49:20 +0000 UTC]

great execution

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Kurohiime [2010-10-29 16:09:35 +0000 UTC]

Amazing XD

Poor fishie :c

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s0ul-3dge [2010-10-29 12:38:29 +0000 UTC]

lol fish

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TheMasochisticShnuu [2010-10-29 11:11:03 +0000 UTC]

awesome! I really want to learn how to use Zbrush so I can make vinyl figurines, but it looks so hard. I'd never be able to achieve this level of skill!

The game looks damn fine as well.

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Spidersaiyan [2010-10-28 16:12:21 +0000 UTC]

Looks really interesting! Great job!

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raccooncitizen [2010-10-28 13:54:29 +0000 UTC]

this is completely epic! what an amaaaazing render!

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patamy [2010-10-28 04:48:31 +0000 UTC]

This is awesome

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Graphica [2010-10-27 22:23:25 +0000 UTC]

Now this is the second time I've seen this picture the last couple of days You're project looks very interesting!

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ozgurunlu [2010-10-26 12:43:20 +0000 UTC]

very nice

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spanjebob89 [2010-10-26 11:40:42 +0000 UTC]

nice work keep up the good work

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vashler [2010-10-26 08:08:46 +0000 UTC]

I love this!

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UVER [2010-10-26 07:56:03 +0000 UTC]

well done !

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Spike-Aiui [2010-10-25 10:19:03 +0000 UTC]

wonderful!

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pommegenozide [2010-10-25 09:27:47 +0000 UTC]

Looks really interesting, really love to see it in-game

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kidc0met In reply to pommegenozide [2010-10-25 11:27:15 +0000 UTC]

Keep track of the game on indieDB, we'll be releasing some new shots very soon and this one "might" be in one of them.

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pommegenozide In reply to kidc0met [2010-10-27 19:45:00 +0000 UTC]

Cool~! Cheers!

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SyphonLetter [2010-10-25 07:20:31 +0000 UTC]

Amazing work friend

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slaughterArt [2010-10-24 23:17:38 +0000 UTC]

This may be a fit for fooky's site... I'll contact you later!

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repawnd [2010-10-24 07:39:54 +0000 UTC]

Haha, the fish still looks so worried even though it's dead. Brilliant.

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choudryarif [2010-10-23 17:25:20 +0000 UTC]

nice

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ridasign [2010-10-23 01:39:29 +0000 UTC]

love the concept and the environment, great render!

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7070stark [2010-10-22 18:15:28 +0000 UTC]

awesome dude keep it real!!

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jevi-infinity [2010-10-22 06:21:52 +0000 UTC]

wow great .. i really want to learn zbrush all texture on zbrush?

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kidc0met In reply to jevi-infinity [2010-10-22 08:33:11 +0000 UTC]

The normal map was generated in zbrush then the mesh was retopologized in 3ds max where I unwrapped it and then hand painted the color (diffuse map).

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Xanatos4 [2010-10-22 06:06:45 +0000 UTC]

Very Nice man, Very Nice, I would want to see that quality like in Zelda XD

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OwlInTheMirror [2010-10-22 01:01:24 +0000 UTC]

Nicely done!

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Post6667 [2010-10-21 16:06:50 +0000 UTC]

cool

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3Dapple [2010-10-21 14:27:48 +0000 UTC]

hehe, funny... Nice work on the textures!

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Elinewton [2010-10-21 13:29:23 +0000 UTC]

WOW!! I like it!!
Very detailed!! ^^

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POE-R7 [2010-10-21 02:41:21 +0000 UTC]

Wow this is awesome, I love the realism of this piece! especially the knife being placed within the target like that, and the fishes bones look Amazing!! Great work!

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oulyt [2010-10-21 00:01:15 +0000 UTC]

wow awesome, mind showing wireframe?

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kidc0met In reply to oulyt [2010-10-21 00:03:28 +0000 UTC]

Thanks!

and sure, I'll note you a link to it once I get it uploaded somewhere (probably carbonmade).

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oulyt In reply to kidc0met [2010-10-21 00:11:19 +0000 UTC]

take your time thank you!

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small-worlds [2010-10-20 23:29:35 +0000 UTC]

looks awesome

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