Comments: 30
DRAGONCUBE88 [2014-11-21 03:22:24 +0000 UTC]
On the light, shiny patches... put ice spikes on the blue one. And on the red ones put flames.
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evanlley [2013-09-20 12:48:36 +0000 UTC]
give the flame one a tail with fire on it
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evilhusky49 [2013-04-14 19:50:27 +0000 UTC]
give the frost frozen icey hands and the flame guy ignited hands and perhaps give a burning effect around flame and a snowy icey effect around frost
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Geckoman-8 [2013-04-09 22:44:15 +0000 UTC]
fMaybe add a short tail, and/or a third toe coming out the back... Not a Y Foot but a y Foot
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CleverPast [2013-03-25 12:25:23 +0000 UTC]
Better contrast in color for flame; you could use a more vivid red, warm colors and even black to have a kind of volcanic habitat effect.
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liglaglon [2013-03-25 10:02:16 +0000 UTC]
maybe you could change the spines on the frost one to icicles
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christian64124 [2013-03-25 05:55:49 +0000 UTC]
Maybe add some features from animals, perhaps reptiles or fish. In my personal opinion, I would either go with catfish or an iguana.
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Silver-StarFire [2013-03-25 05:04:14 +0000 UTC]
maybe try and draw them in some more dynamic poses? they're kinda just standing there, pretty evenly balanced. if you draw them in poses that display their personalities then maybe something will come to you in their design.
They're also pretty similar and dull coloured, vary the design a smidgon more and add some colour in either the markings or the way the colour goes from dark to light.
last suguestion is to maybe not use pure black for shadows and instead use a REALY dark blue (for the ice guy) and red/ brown (for the fire guy). black and white usually deadens the picture.
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Bahamut285 [2013-03-24 22:56:40 +0000 UTC]
Frost should have larger webs between the feet and palms to travel through snow and/or wade in water. The ice crystals on it idea is definitely good as well. To be honest though, I think the creature looks too amphibious for a volcanic environment, the ribs look too much like gills to me XD
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QTcomics [2013-03-24 22:46:34 +0000 UTC]
i think they're perfect
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TheGrimmZero [2013-03-24 20:54:17 +0000 UTC]
the ice one should have ice crystal spikes on his back and the fire one should have like the same but then black (almost molten)stone.
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SinningYourMind [2013-03-24 19:42:32 +0000 UTC]
i think the flame one should be a bit darker in color , it looks a bit too neutral to be a flame
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Koeskull [2013-03-24 17:46:06 +0000 UTC]
Maybe have the flame one's "fur" or whatever be more flowy? The ice one looks fine being pointy and rigid.
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Emissary4Penguins [2013-03-24 16:49:47 +0000 UTC]
Try having frost's antennae look like icicles and flame's antennae to look like flames. Also change the shape of flame's back spikes.
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TyrantChimera [2013-03-24 16:49:47 +0000 UTC]
maybe Flame should be a little more feather to go with the 'fame' theme, and Frost be more jagged? You could also try putting their respective elements on their antennae.
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Karserus [2013-03-24 16:10:46 +0000 UTC]
I would personally recommend changing the back spikes on the red one, as they look a little too much like icicles. That's just my personal thought however.
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SaucyLobster [2013-03-24 16:07:37 +0000 UTC]
If you're willing to play with the anatomy you could do loads of things akin to the differences between desert and Arctic species.
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SaucyLobster In reply to SaucyLobster [2013-03-24 16:09:45 +0000 UTC]
Differences in demeanour could also make a world of difference and be applied to their 'element', with frost being slumped and droll whereas flame would be more active and bouncy
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felixneko7 [2013-03-24 15:59:41 +0000 UTC]
flame feels too de-saturated, maybe add in some black to contrast the reds, like with salamanders?
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Pencil-Dragon [2013-03-24 15:54:51 +0000 UTC]
You could include a frosty aura around the frost one, and some flames coming off the flame one.
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umbbe [2013-03-24 15:45:01 +0000 UTC]
Hm, how about changing the color intensity/brightness as it goes down the body? Usually the head is the most important part of a character, so making the head brighter/lighter than the rest of the body allows for a much more focused character. (Also reducing details in the areas that aren't as important.)
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TheJesterMime [2013-03-24 15:32:36 +0000 UTC]
Try to differentiate them a more then color, like roughness on the skin, or even anatomy wise.
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