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ionen — Potemkin: Weapons - First Pass

Published: 2013-02-11 22:02:14 +0000 UTC; Views: 15269; Favourites: 484; Downloads: 314
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Description Potemkin Twitter: [link]
Potemkin Dev Blog: [link]

This is how I usually design weapons, just black silhouettes at the start.

This was my first pass (done a few months ago) for weapons on Potemkin. I really hadn't done any concepts in a long time so I was still pretty rusty.

Most of them aren't being developed much further or are have been dropped. For example the Gravity Hammer was fun to design but just doesn't fit the game. Also wanted to go in more of a direction of having non-weapons as weapons instead of handing the player 10 different assault rifles in a horror game.
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Comments: 22

2D-Dungeon [2014-06-18 15:50:51 +0000 UTC]

Amazing work with silhouettes! 

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EdGPatterson [2013-09-02 14:47:28 +0000 UTC]

These are so cool!

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Chris000 [2013-05-07 23:15:28 +0000 UTC]

Improvised weaponry makes the action all that much sweater. Yeah, you've got military grade hardware, but can that stand up against my freaking *buzz saw*?!

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ionen In reply to Chris000 [2013-05-08 00:08:13 +0000 UTC]

Yeah, part of why the game doesn't have any "real" weapons anymore.

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BeadedGreenLizard [2013-03-10 14:18:46 +0000 UTC]

i like energy saw and security laser

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Cccsteam [2013-02-15 20:45:07 +0000 UTC]

You should create guns for Doom, quake and dead space

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PunkRoctorok [2013-02-13 19:47:22 +0000 UTC]

Sweeet weapons dude. I'm totally digging this. And I checked out your game. Cool ideas!

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PunkRoctorok In reply to PunkRoctorok [2013-02-13 19:48:58 +0000 UTC]

*checked it out in the website, to be more clear.

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el-douglas [2013-02-12 15:09:31 +0000 UTC]

great work the three of them

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Azzitay [2013-02-12 11:55:47 +0000 UTC]

Game concept sounds great but just as a reminder , Humans need relief now and then from Stress. Personally i cant play Dead Space very long cause theres no relief anywhere ... you should use some of the Hallucinations for some beautiful dream scenery

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Azzitay In reply to Azzitay [2013-02-12 16:30:50 +0000 UTC]

Wish i had minimal programming knowledge , or some art background ... would love to design games

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Vucovix In reply to Azzitay [2013-02-12 15:00:17 +0000 UTC]

about this, a good way to avoid the non-stop stress is using safe houses like Left 4 Dead, so you can take a break and then continue playing.

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ionen In reply to Azzitay [2013-02-12 13:40:53 +0000 UTC]

I agree on both counts.

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J-Wolfe15 [2013-02-12 03:13:48 +0000 UTC]

o.O Sweet collection of weapons. ^W^ I love them all.

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ArieneVega [2013-02-12 02:54:57 +0000 UTC]

These are awesome weapons! They kinda remind me of Halo's
^^

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WillowMasqurade In reply to ArieneVega [2015-04-14 23:08:41 +0000 UTC]

Same here 0-0

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WingedSonar [2013-02-12 02:21:13 +0000 UTC]

Love your process for doing weaponry sketches. This might help me to do more technical work and keep things looking sharp, so thank you for the inspiration!

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hg-project [2013-02-12 01:51:51 +0000 UTC]

I love this so fucking much, like goddamn.

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THEKIDWITHAKNIFE [2013-02-12 01:07:21 +0000 UTC]

Those look like they would be awesome in a game!!!

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iiketacos95 [2013-02-12 01:01:49 +0000 UTC]

I may just try to brush up on my skills with maya and try to do something with a few of these, just for personal testing if you don't mind!

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ricey [2013-02-11 23:18:17 +0000 UTC]

Cool melee weapons! The guns look really cool too. The welding laser looks very much like a weapon though...

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Unkn0wnfear [2013-02-11 22:43:57 +0000 UTC]

O__O awesome!! What a great style!!

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