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hfbn2 β€” Fuse Man 8-bit

#11 #8bit #capcom #fan #fanart #fate #fuse #gears #man #mega #megaman #pixel #pixelart #spriteart #fuseman #megaman11 #art
Published: 2018-05-31 21:07:04 +0000 UTC; Views: 6995; Favourites: 144; Downloads: 23
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Description Hello everyone, have some more Mega Man 11 8-bit fanart!

This time of the new fastest Robot Master - Fuse Man!

I hope you like it!
Enjoy!

Fuse Man created by and belongs to Capcom
8-Bit Sprites created by me using Microsoft Paint
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Comments: 16

DevinTheGamerYT [2023-06-09 23:34:51 +0000 UTC]

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Legacy-Galaxy [2018-10-10 01:37:33 +0000 UTC]

And by the way, those aren't syringes.

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hfbn2 In reply to Legacy-Galaxy [2018-10-11 22:54:07 +0000 UTC]

No, Fuse Man does not have Syringes on his head.

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Legacy-Galaxy In reply to hfbn2 [2018-10-12 00:33:26 +0000 UTC]

But you have to admit, I thought he did when I first saw him. All I saw was the boxart when concerning these guys, and when seeing this guy with the weird giant cylinders that end in needles on his head, I initially called him Syringe Man!

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danwind [2018-09-27 04:01:56 +0000 UTC]

Awensome Job on him, I loved it

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3dmarioworld [2018-08-29 12:18:16 +0000 UTC]

β€œPrepare to diode!”

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AlmKornKid [2018-06-01 07:46:48 +0000 UTC]

His head is way too big for his body, and his limbs are too noodly.

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hfbn2 In reply to AlmKornKid [2018-06-01 12:38:48 +0000 UTC]

Thanks for the feedback!

Right now I am thinking, is his head truly too big for his body, or are people just confused when it comes to sprites VS the updated taller and lankier art style given to all Robot Masters in Mega Man 11?

Also when it comes to Head-To-Body ratio on the official sprites, you will find that compared to their art their heads are always too big for their bodies or the other way around. Just look at for example Tornado Man, Plant Man and Pump Man.

The way I see it you have to prioritize what details are the most important to show off in a sprite, due to the limited amount of pixels that you can use. In Fuse Man's case I would argue that his head is the most important part to show off.

When it comes to his limbs, I have also gotten the impression that, yes, maybe they are a bit too noodly and his legs could be 1 pixel or so longer without making the sprite too big when compared to the rest of the official sprites.

That being said, I will take a second look at the sprite and re-evaluate everything and see what I need to cut down on and what I need to add to.

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AlmKornKid In reply to hfbn2 [2018-06-16 01:35:26 +0000 UTC]

Zip pip magip

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imbisibol [2018-06-01 03:20:20 +0000 UTC]

That was fast. So hyped!

Anyway, that sprite looks hella detailed! Looks cool.

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hfbn2 In reply to imbisibol [2018-06-01 04:31:16 +0000 UTC]

The Hype is real!!

Thanks, glad you like it!
And I'll have you know that I have got some more work in progress, so look forward to that! ;D

Also, long time no seen!

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rcrdcat [2018-06-01 00:40:30 +0000 UTC]

A little top heavy and the head is really big. His proportions make it more difficult to sprite, but i think you could do more and give him a little more leg

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hfbn2 In reply to rcrdcat [2018-06-01 04:34:05 +0000 UTC]

Thanks for the feedback!

Yeah, I wanna take another look at his legs. There's something off about them. Like there's some missing/misplaced pixels.

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RetroPixel127 [2018-06-01 00:19:49 +0000 UTC]

R.I.P Rock Force Fuse man
now To Be Renamed Soon

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hfbn2 In reply to RetroPixel127 [2018-06-10 15:22:19 +0000 UTC]

Maybe he'll now become Ignite Man?

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RetroPixel127 In reply to hfbn2 [2018-06-10 16:49:59 +0000 UTC]

nope his name is now boom man

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