Comments: 109
elizabeth-s [2008-11-04 20:38:35 +0000 UTC]
When I click the link, it doesn't take me to the game. XP I want to play so badly because I loved the little tests you have up as well.
π: 0 β©: 0
Turtles-gurl [2007-09-03 00:27:52 +0000 UTC]
when ever i click the link it doesnt take me to the game!!!! and i want to play it so bad!!
π: 0 β©: 0
Goopygoo [2006-08-24 21:55:58 +0000 UTC]
This is, without a doubt, the greatest game I've ever played. Enemies and weapons are too cliche, and you have created an amazing, albeit incomplete, game here. I think that you should create different color schemes for different areas though. Such as, if you create a valley-like area, make everything greenish. Just my two cents. A question: What are your plans for this game?
π: 0 β©: 0
gothicartgirl [2006-08-19 21:22:03 +0000 UTC]
curiosity, thy name is Viviscape. Tis a good game. Peacful.
π: 0 β©: 0
loiter [2006-08-19 14:57:45 +0000 UTC]
OMG you'r a legend!!!!
π: 0 β©: 0
Allord [2006-08-16 17:15:28 +0000 UTC]
great game but some of the clipping mite need some work i got stuck inside a cliff.
π: 0 β©: 0
Robineivets In reply to GuyFlash [2006-08-17 22:07:14 +0000 UTC]
Ah, meh bad, well, do you have something in proportion?
π: 0 β©: 0
ClawsOfSteel [2006-08-13 23:51:02 +0000 UTC]
What would be cool would be the ability to roll when you run and duck while running!
π: 0 β©: 1
ClawsOfSteel In reply to GuyFlash [2006-08-14 10:42:36 +0000 UTC]
I was think to roll under tight areas, and to avoid fire, or whatever comes at you.
π: 0 β©: 1
GuyFlash In reply to ClawsOfSteel [2006-08-14 10:59:33 +0000 UTC]
lol, nothing will be coming at you, and my engine would need a big alteration to include tight areas...
π: 0 β©: 1
ClawsOfSteel In reply to GuyFlash [2006-08-14 11:04:09 +0000 UTC]
I understand, what is the purpose of ducking, then?
π: 0 β©: 1
GuyFlash In reply to ClawsOfSteel [2006-08-14 11:13:52 +0000 UTC]
though now that I think about it.. I have a use for it!
π: 0 β©: 1
ClawsOfSteel In reply to GuyFlash [2006-08-14 12:48:34 +0000 UTC]
Hmm, or it could also be what she uses to interact, like "Crouch to talk!" or something.
π: 0 β©: 1
Ugghhzilla [2006-08-13 14:49:40 +0000 UTC]
Excellent work. Youβve pulled off an amazing peaceful and serene feeling with the game so far especially with the music youβve selected. It has a strange dream like quality. The slow moving clouds and swaying grass definitely add to this. It does seem a little strange though when you transfer between screens and the clouds are in the same position.
Iβve had no performance issues even when I cranked up the quality to high. I havenβt run into the wall bug either.
I like how youβve really made use of the included wall hanging ability in terms of level design.
No enemies or objectives? Itβs not what I was expecting but I quite like the idea. I look forward to seeing how this progresses.
π: 0 β©: 1
flasher1000 [2006-08-13 10:05:12 +0000 UTC]
Looks really really cool. But I broke it. and ended up inside a wall and wasnt able to get out. I don't think it was a secrete cavern or anything, I was jumping up a ledge and pressing right to keep going up and ended up through the wall.
If I can give you any more info I'll try.
Other than that, looks REALLLLLLLLLLLLLLY really cool! Great work
π: 0 β©: 1
TheDreamWish [2006-08-13 06:44:19 +0000 UTC]
It's wonderful.
π: 0 β©: 0
coolesteugene [2006-08-13 02:02:49 +0000 UTC]
very well scripted! Oh! I saw your animation on weebls-stuff.com
π: 0 β©: 0
SDragon029 [2006-08-13 01:44:37 +0000 UTC]
thats cool it runs fine on my computer. what program do you use to make your character???
π: 0 β©: 1
SDragon029 In reply to GuyFlash [2006-08-13 14:54:44 +0000 UTC]
really and howd you input that character into flash and have it run like it does??
π: 0 β©: 1
SiriusBlack1991 [2006-08-13 00:41:28 +0000 UTC]
O_o Amazing...
π: 0 β©: 1
tornadobeast [2006-08-12 20:39:46 +0000 UTC]
i love it so so so so so much ^_^ it's amazing and beautiful and BIG!
π: 0 β©: 0
Spade489 [2006-08-12 19:56:41 +0000 UTC]
Lookin' good, can't wait to see the finished product.
π: 0 β©: 0
SynchThetan [2006-08-12 19:21:02 +0000 UTC]
Very nice. No lag here. And I only accidentally got stuck in the wall once (the other 10 times were just to see if I could do it again)
Can't wait to see what you do with this.
π: 0 β©: 0
ZephrWiltshire [2006-08-12 19:02:41 +0000 UTC]
thats so great. It works perfectly on my computer! Thats so much fun!
π: 0 β©: 0
| Next =>