Comments: 11
DAVIDOS995 [2019-09-28 11:35:07 +0000 UTC]
Fist of the Rose star? Awesome
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ItsMyTurnNow93 [2019-01-20 17:47:56 +0000 UTC]
I'm an Amy fan, but I agree that it's kind of stupid to pretend that your favourite character is OP to the point that they'll destroy anything you throw at them, especially characters from other universes that are already ridiculously powerful in canon (e.g. DBZ).
I'm also not a fan of depicting characters beating up other characters for the sake of characters beating up other characters. It would be a different story if it would at least make sense that they would fight, such as if it's a hero versus a villain. In fact, I'd rather not see Amy in death battle type stuff or anything related, regardless of the outcome. If she loses, then obviously I don't want to see that. If she wins, then it means she's murdering people which is really going against her character.
Personally I don't mind seeing her made more powerful if it's done realistically. She's young enough that anyone can definitely claim that she's not yet in her prime. But it should be a logical extension of her existing skills and abilities. Maybe she can reach the point where she can go toe to toe with characters such as Sonic or Knuckles and hold her own in the main battles, rather than being relegated to the sidelines in supporting tasks. She shouldn't outdo them, though (though Knuckles also gets relegated to the sidelines a whole lot in recent games). A good test might be whether or not it would be realistic if it were in a game where she was playable (or even her own game).
Overall, I'd rather see stuff that upgrades her abilities in a way that would make sense to see in canon, rather than stuff that gives her new powers out of left field that would make no sense canonically (such as turning her into Superman, or giving her Goku's powers).
Note that I don't count stuff that is non-canon only because of out-of-universe statements (e.g. not having super forms for Amy or Tails or Knuckles in the modern universe). So I'm okay with giving her a super form (just a normal one, though, not the crap where people give her and the other characters a hundred different forms). And I'd actually like to see her get a canon one eventually. Or at the very least if Sonic Team actually gave an in-universe explanation why only specific characters can use the emeralds and have a super form.
On the other hand, she's also got her own non-combat strengths. We just hardly see them put into play anymore compared to games such as Sonic Adventure or Sonic Adventure 2.
Looking at some of my old (like, years old) fanfiction, I do have a couple one-shots where I did make her rather overpowered, though in those cases I imply it being opportunistic, rather than being outright better than the other characters (i.e. that if I took the same story but swapped her position with a different character such as Sonic, Shadow, or Blaze, the other character should win just as convincingly if not moreso).
P.S. speaking of not outdoing the other characters, that is actually one of my biggest criticisms of the story of Sonic Forces. The OC Avatar is a rookie; they should have less standing than Charmy Bee, let alone Amy or Rouge or Knuckles or Silver or Shadow. But in that game the OC pretty much outdoes everyone who isn't Sonic. In a game where Sonic is captured.
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Gowina In reply to ItsMyTurnNow93 [2019-01-20 20:04:58 +0000 UTC]
-I personally don't support overpowered characters or certain character being more powerful than the others . I support balanced characters with weakness and strength points , I consider giving characters super powerful abilities is one of the worst aspects adopted . It creates significant difference in power scale , and makes other characters same hopeless and are not needed to be in action . When have too powerful character , there is no much space for other characters who are less powerful to accomplish . Take IDW comics issue 10 where Tails , Amy , Rouge , Chaotix and Blaze went to destroy Eggman's ship , everyone went to fight bunch of robots on the ship surface while Blaze turned into her superform and destroyed the entire ship with her superform . Do you see the unbalance here ?? Everyone felt unnecessary with their fight , except Blaze who did most of the job or maybe all of it . Sonic franchise isn't a shonen anime , where characters with grandeur delusions trying to prove who is the strongest . It's about bunch of cartoony animals go on adventures , where everyone has different of showing their strength , Sonic with his high speed , Amy with her hammer , Knuckles with his fits , Cream with her chao and Rouge with her legs .
-I don't think Amy age is a valid point , when you have 8 years old fox boy can builds machines and drive a planes and cars , or 14 years princess who rules a kingdom , a bunny girl that can fly with 200 kg cat , bee can fly with 200 kg crocodile then you realize that age isn't a standard in this franchise , it's even pointless to claim that when you realize that characters aren't gonna grow up .
-If upgrades her abilities like doing some cool moves like she makes her swings to hit multi-ple enemies is sensible , also giving her superform is fine since it's relatable in the franchise , I would like to see other females like Amy and Rouge to have superforms and not only Blaze . Giving her Goku's powers m this is what I made this meme for . Like I said before Amy's main strength relies in her hammer , there is a lot of space to make a creative moves with her hammer .
- One last thing , just because Sonic took some inspiration from DBZ , it doesn't mean he has to follow everything from dragon ball . I don't support Sonic to turn into furry DBZ .
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ItsMyTurnNow93 In reply to Gowina [2019-01-20 22:52:43 +0000 UTC]
-Yeah, I'd rather see the main characters be relatively balanced power-wise. They should have their own specializations, strengths, and weaknesses, but if one or a few characters can render the rest of them mostly irrelevant, then the story isn't as fun. On the other hand, if every minor unnamed character was as powerful as the main characters, then you wonder why the main characters are the main characters. So there should be some differentiation between "the main team" and minor characters.
Particularly for a video game series, it's more fun when the characters are balanced.
-I'm not claiming that only Amy can develop further. I'd say most of the case in general can be expected to be able to improve their abilities, so any canon power levels (whether relative or absolute) shouldn't be locked in, or be the ceiling for that character. This is in contrast to a character that's clearly intended to be past their prime or even "retired".
On the other hand, one thing I hate is power creep, where the heroes become exponentially more powerful over time, and the villains either also grow exponentially more powerful over time, or they are replaced by increasingly more powerful villains. When done symmetrically, eventually everyone becomes ridiculously powerful and it's impossible to relate to them anymore when they are destroying solar systems with their punches. When done asymmetrically, the main character or a few characters end up growing so overpowered that the rest of the characters are essentially irrelevant when they could previously hold their own.
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Gowina In reply to ItsMyTurnNow93 [2019-01-21 05:17:36 +0000 UTC]
- Characters importance is based on their determined roles and how much they serve the story , not how powerful they are . Silver and Blaze happen to be one of the most powerful characters and the most irrelevant ones , at least most of the time . I can imagine Big and Cream being more relevant than them .
- I don't see the point of making certain characters more powerful regardless if they are mains or minors . Nearly everyone is able smash badniks and maybe even knocking out bad guys if the writers just decided that , it just they have maneuvers to do that . Amy is already strong character and can smash badniks and knocking bad guys , do want her improve to smash bigger badniks and bigger bad guys then ??? Read IDW comics issue 2 where Ian did justice with Amy . She smashed many badniks with Sonic , then they made a powerful maneuver to destroy a giant badniks . IDW comics already made Amy fairly important and the powerful character . The character who didn't get justice from IDW yet is Rouge . She barely interact and for some reason they made her fight style throwing bombs on the robots instead of her kick style that she is more recognizable for , when they game its self showed her kicking Infinite minions and even Sega heroes used her kick style . That's put into question why they pick bombs style ? any way I hope they use her kick style in the future .
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ItsMyTurnNow93 In reply to Gowina [2019-01-21 23:59:10 +0000 UTC]
Well, I guess it's less making characters more or less powerful based on how important they are, and more ensuring that the regular "important" characters are playing good roles. If there's a character that doesn't fight but is important in planning strategy, for example, then if they're planning and executing the strategies then they've got a good role. On the other hand, if major characters are being rendered redundant by other characters, then there's an issue.
As for minor characters, they can be strong as well, but conversely if there's a character that doesn't really have a big role, they should be a minor character and not a major one.
I think the big problem with at least the game canon is that a bunch of characters are given various capabilities, but they hardly ever fill roles where they use these capabilities (or they carry them out in the background in a way that contributes little to the overall story). More often they're just standing on the sidelines, or they take on roles where they can't really use their strengths, or where they may even be straight up incompetent. Or they somehow "forget" their capabilities.
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Gowina In reply to ItsMyTurnNow93 [2019-01-22 06:19:56 +0000 UTC]
- Character importance is based on the story and characters roles , NOT how powerful the character he/she is . By your logic Blaze should be the main female character , she has overwhelmingly positive reputation , fire powers and superform , then sonic team should push aside other female characters Amy , Rouge and Cream , because they are not powerful as much as her ?? If we gonna use the story logic , Blaze is the most irrelevant female character , no matter how powerful she is . Amy , Rouge and Cream can be powerful and useful females , if Sonic team give them more love and handled them right and happen to that they deserve this treatment , since they always get pushed aside . Also everyone should play good , not only regular characters , that's not a smart marketing publishing only part of what you create , instead of taking full benefit from it . It suppose to ensure everything in project working good . As for main character being redundant it's matter of writers issue . One of the major reasons why there is people who didn't grow up with Sonic , are attracted to the characters , because of there is a huge variety of characters , that appeal to different people . Why not taking benefit from that ?? of course with good balance .
- If you truly want a sensible difference between main characters and minor characters . It's main character appear always or at least most of the time , while minor characters appear occasionally or maybe never show up again . As for power level or major roles , I have seen many stories included minor powerful characters with major roles , and nobody find that a problem , but those minor characters either show up a little or never show up again . it's matter of good writing and balance .
- That's because Sonic team tendency of shoving a lot of characters in one story with taking effort of utilize them , so the character ending shadows of what they used to be . Do remember when people pissed off seeing Tails afraid of Chaos 0 in Forces , if you back to SA1 Tails beat Chaos 4 , the writer admitted that he didn't know that . I wish if Sega take an inspirations from Sonic advance to make 2d sub-series to take benefits of this varied cast and take a chance of telling stories from different perspectives . On other hand main games can focus on the main characters , and one or two minor characters , if the writer decided that , but not necessarily minor characters show up in every main game .
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ItsMyTurnNow93 In reply to Gowina [2019-01-23 00:36:30 +0000 UTC]
Actually I'm not claiming that only the most powerful characters should be important, though in a series that has a lot of fighting those tend to overlap a bit. But all the major characters should have a role, whether it be the muscle, the brains, or the heart. And the role should generally match the character. Minor characters should also have a role when they are around; it's just that they'll have a role less often and thus won't appear as often. They should be comparable to the major characters if their role is intended to be prominent, though the role would be relatively short-lived compared to that of a main character. But for characters who are literally just background foot soldiers who are not named and don't interact with the regular characters, those don't really need to have their character, abilities, and purpose established.
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