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GDSWorld — Low poly Zombie Head

Published: 2010-12-18 02:33:33 +0000 UTC; Views: 2756; Favourites: 6; Downloads: 322
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Description Low poly zombie head modelled and textured for my university project.

What you see above is screenshots from the Xolliul realtime shader from within the viewport.

Base mesh created in 3ds max.
High poly was done in zbrush and then projected back onto the low poly.

I worked on this for over 4 weeks.

Oh and btw, we had to turn ourselves into zombie so unfortunately i'm immuned now.

Tri count- 3,652

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Comments: 6

letonai [2013-03-30 16:23:35 +0000 UTC]

Nice...

👍: 0 ⏩: 1

GDSWorld In reply to letonai [2013-04-28 00:37:50 +0000 UTC]

Thanks you!

👍: 0 ⏩: 0

Mind-Ninja23 [2011-04-21 21:53:27 +0000 UTC]

You got a perdy mouth...

👍: 0 ⏩: 0

Vi2DoubleYu [2010-12-18 02:47:05 +0000 UTC]

this a cool modeling. awesome. may I ask for violet image (on left below). what name for that ? that for z-depth ? I don;t think so that bump . sorry for really newbie question. thanks you.

regards

👍: 0 ⏩: 1

GDSWorld In reply to Vi2DoubleYu [2010-12-18 03:41:16 +0000 UTC]

I was getting late for the deadline so didn't add the titles on the images.
The blue one is the normal map. Its basically bump and height all in one.

👍: 0 ⏩: 1

Vi2DoubleYu In reply to GDSWorld [2010-12-18 04:00:31 +0000 UTC]

, your works is awesome . thanks you for your info.

regards

👍: 0 ⏩: 0