HOME | DD

Erdehel — Wanna have a ride with me?

Published: 2012-12-03 22:23:18 +0000 UTC; Views: 5713; Favourites: 49; Downloads: 67
Redirect to original
Description Playing with Genesis in DAZ Studio 4.5
DAZ Phillip Skin - My Morphs
Outfit by Mindvision - Burnout for Dark Raven - Hard to use on male models
Related content
Comments: 7

DarkStarBurning [2013-06-06 18:16:36 +0000 UTC]

Despite being the person who textured the outfit I never tried it on a guy, can you believe that? lol
As for the render, he's a little pouty but the rest I really like. It's unconventional and not right out of the box
I'm gonna link MindVision to this image, I think he's gonna want to see what you did with our baby

👍: 0 ⏩: 1

Erdehel In reply to DarkStarBurning [2013-06-07 18:03:53 +0000 UTC]

Thank you so much for this comment. I really appreciate. The texture is really one of the best I've ever seen for a leather outfit. Congratz

👍: 0 ⏩: 1

DarkStarBurning In reply to Erdehel [2013-06-08 17:57:41 +0000 UTC]

Thank you , it's great to see it put to such good use

👍: 0 ⏩: 0

TinaEvil [2012-12-05 02:50:49 +0000 UTC]

nice! your work is great and that woodking render is pretty cool.
as for your problems with the mouth, i think its the genesis face. on the genesis model the eyes (imo) seem to large for life, and the mouth is barely there at all. if you morph to a fuller mouth then it offsets another part of the face - around the nostrils and philtrum sometimes. m5 helped - a lot - with this but i still find it difficult to morph a fuller mouth and lose that doe-eyed expression.

👍: 0 ⏩: 1

Erdehel In reply to TinaEvil [2012-12-06 06:37:28 +0000 UTC]

Thanks for this comment. I'll check the Genesis geometry in the mouth area. Maybe I can morph it to decrease this offset phenomenon.

👍: 0 ⏩: 0

GreysonFurrington [2012-12-04 15:14:21 +0000 UTC]

As someone who uses Poser and DazStudio (once in a blue moon) it's funny to me how the textures of the clothing, the morph of the body, the lighting, the pose - all those things make the image so realistic. But the face always does it in for me. What I mean is there is just something about the face textures or contour or something that just says to me - 3D.

But seriously excellent job!

👍: 0 ⏩: 1

Erdehel In reply to GreysonFurrington [2012-12-04 19:23:04 +0000 UTC]

I agree about the face. Though this character is one of the most realistic I ever made, I still have a step to go before I can achieve something even more realistic. In this pic I am aware the mouth and particularly the lower lip rim ruin the realistic effect. I tried to put the mouth right but IMO it can't easily be done without some postwork.

👍: 0 ⏩: 0