HOME | DD

DexausMelmac — BlueSector

Published: 2010-10-23 01:30:20 +0000 UTC; Views: 2100; Favourites: 21; Downloads: 40
Redirect to original
Description Located in the Tri-Sector system, the Blue Sector is just as scientifically astounding as the rest of the system. At it's heart are the radioactive remains of a blue hypergiant star after it reached the end of it's life over 2 billion years ago. This radioactivity causes the stars seen behind the gas cloud to have a distinct icy-blue tint to them. The enormous force of the star's explosion, far greater than should be possible, forced out giant shockwaves of gas far into space, and at the center of this gas cloud is a black hole, formed when the star died.
Between the overly powerful, outword force and the extremely powerful gravitational force provided by the black hole, new stars are forming in the gas cloud which has been practically immobile for close to 1.8 billion years.
This planet, shown at the bottom left, was created by the ancient and powerful civilization known as the Valkyries, to monitor the anomaly and record any side-effects on the people living there.
With the Valkyrie long gone, human research teams are attempting to piece together all of the findings. It seems that the planet was originally created to be a rocky planet, but soon the effects of the radiation seemed to somehow dye both the rocks of the planet, and the population, blue. No medical damage seems to have been caused, but ever person's skin, blood and bones turned blue within just 200 years. Also, plants grown in the blue soil seem to have additional nutritional values, which would help explain why the rest of the Valkyrie race named them "The Ice Giants of Niflheim". In fact, this sector was codenamed Niflhiem, which was the Norse mythological world of ice. Which begs the question, why did an ancient alien civilization name a blue region of space the same as the Norse named the Ice world of Hell?

----------------------------------------------------------------------------

OK, there you go, hope you had fun reading
This is the third piece of my Tri-Sector story I've posted, with only one to go
So anyway, if you want to read about the real Niflhiem, wikipedia is your friend [link]

Feedback is apreciated And thanks for reading


Story prologue: [link]
Green Sector: [link]
Violet Sector: Coming soon...
Sigma Sector: [link]
Related content
Comments: 23

CommanderEVE [2011-02-22 21:11:46 +0000 UTC]

I like the texture on the larger planet although I think that it's lit why to much since the light source isn't that close. You should bring the light source closer so it looks more natural for the whole piece, also you have a moon there with the same texture as the planet, you should change it to something different also the smaller the moon/planet the smaller the atmosphere it has, so the moon would have a thiner atmosphere then the larger planet. So giving it a rocky texture would look great, also the bigger the texture you find and the more you can re-size it and make it smaller the better it will look in your piece. Also it's good to make the cloud layer separate from the texture player. So duplicate the cloud texture, the first cloud layer give it a small drop shadow so it gives it a little depth between the texture and the clouds as if the clouds are above the land. The second cloud layer set it to overlay and give it a emboss. That will make the clouds look 3D.

The composition of the piece is a little bit to tall for me as my eyes are going every where, try and make it shorter and bring in the nebula closer to the planet and moon. The nebula isn't very bright so try to ad more players and define the nebula more, make it brighter in the direction of the light that hits the planet. each bit you add to the nebula do in a different layer, that will make it look layered. As for the stars. it looks like just a noise filter, so try to remove some of the finer stars in the background and add some brighter ones with in the bright places of the nebula. (If you are going to make it brighter.) I find that adding the stars outside the nebula where it's really dark helps, it's also good to have some parts of the nebula that are black, that creates good contrast.

But overall I think you have got really good from your other pieces. Nice work and keep it up.

👍: 0 ⏩: 1

DexausMelmac In reply to CommanderEVE [2011-02-22 21:30:02 +0000 UTC]

Wow, very nice critique there Commander Thanks

I may come back to this piece in the future (and some of my other ones), but probably not for a while. When i do, I'll keep your points very much in mind. They will also help me in any upcoming pieces i do Especially the ones about the planet, and the composition

oh, and yes, the stars are made through the noise method, and I have tryed to make them slightly different in my latest one. Still, it is the best method i know xD

Thanks a lot

👍: 0 ⏩: 1

CommanderEVE In reply to DexausMelmac [2011-02-22 21:37:41 +0000 UTC]

Thank you! And you are welcome!

Yeah stars are very hard, I still cannot be bothered to do a good starfeild these days. XD

👍: 0 ⏩: 1

DexausMelmac In reply to CommanderEVE [2011-02-22 21:48:55 +0000 UTC]

lol. as soon as i last tried a "pro" starfield, my laptop actually killed it's self

👍: 0 ⏩: 1

CommanderEVE In reply to DexausMelmac [2011-02-22 22:02:25 +0000 UTC]

LOL It's funny what BlPh said about my PC burning though the floor.

👍: 0 ⏩: 1

DexausMelmac In reply to CommanderEVE [2011-02-22 22:29:38 +0000 UTC]

it was a moment where "lol" was needed xD

👍: 0 ⏩: 1

CommanderEVE In reply to DexausMelmac [2011-02-25 14:58:17 +0000 UTC]

Indeed. I use lol to much.

👍: 0 ⏩: 1

DexausMelmac In reply to CommanderEVE [2011-02-26 00:46:46 +0000 UTC]

Lol, i know, ur such a lolling lol-itron. stop saying lol so much

lololololololol

👍: 0 ⏩: 1

CommanderEVE In reply to DexausMelmac [2011-02-26 09:43:00 +0000 UTC]

OK I'm sorry I'm such a Lulz-er. LOLOL

👍: 0 ⏩: 1

DexausMelmac In reply to CommanderEVE [2011-02-26 15:44:12 +0000 UTC]

lol

👍: 0 ⏩: 1

CommanderEVE In reply to DexausMelmac [2011-02-26 17:17:26 +0000 UTC]

LOL

👍: 0 ⏩: 1

DexausMelmac In reply to CommanderEVE [2011-02-26 19:27:49 +0000 UTC]

i am lolling at the level of lols in this series of lol based comments.

👍: 0 ⏩: 1

CommanderEVE In reply to DexausMelmac [2011-02-26 20:13:37 +0000 UTC]

LOL

👍: 0 ⏩: 0

Stalast1ck [2010-11-26 12:34:04 +0000 UTC]

Whoa, can I has 1080p wallpaper of that epic blue swirly?

👍: 0 ⏩: 1

DexausMelmac In reply to Stalast1ck [2010-11-26 14:00:53 +0000 UTC]

Maybes...

👍: 0 ⏩: 1

Stalast1ck In reply to DexausMelmac [2010-11-28 16:29:16 +0000 UTC]

pretty plox?

👍: 0 ⏩: 2

DexausMelmac In reply to Stalast1ck [2010-11-28 19:34:23 +0000 UTC]

there you go [link]

👍: 0 ⏩: 0

DexausMelmac In reply to Stalast1ck [2010-11-28 19:18:49 +0000 UTC]

Give me time, you impatient r3t4rD.

👍: 0 ⏩: 0

webname05 [2010-10-23 11:24:12 +0000 UTC]

Whoa! THIS IS AWESOME!!!
And the starfield is from your enormous stock
Those planets look incredible!!!
I myself have dropped fractals that looked 'curly' or how to say it, like this one, because they didn't fit in space much, but you've made this perfectly fit! Astonishing job!!!

👍: 0 ⏩: 1

DexausMelmac In reply to webname05 [2010-10-23 17:10:56 +0000 UTC]

Thanks a lot mate quite surprised some one noticed the starfield I have taken to making larger planets than i have before, the only downside is that my computer is sooo laggy
I think that curly fractals can look odd, but they seem to double as shockwaves
Again, thanks a lot

👍: 0 ⏩: 1

webname05 In reply to DexausMelmac [2010-10-23 17:13:24 +0000 UTC]

I've always made planets 5000x5000px at least, just recently I dropped to 3500x3500/4000x4000px to improve the performance.
Like shockwaves, great idea!
Keep on it!

👍: 0 ⏩: 1

DexausMelmac In reply to webname05 [2010-10-23 17:28:31 +0000 UTC]

My first planets were 800x800 (i know, very rubbish ) , then about 1700x1700 , and now up to 3000x3000

👍: 0 ⏩: 1

webname05 In reply to DexausMelmac [2010-10-23 18:03:17 +0000 UTC]

800x800, nice
In my newest piece, as you saw, the smallest planet that turned out about 20px wide, was made 800x800
Well, let's say that 3000x3000px min for anything bigger
Anyway, this is awesome!

👍: 0 ⏩: 0