Comments: 9
Deoce [2013-01-13 11:41:08 +0000 UTC]
Dont really like putting normal map on hand painted textures somehow it loses that feel but anyway awesome work really love the textures!!!
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SteveGibson In reply to DeNis911 [2013-02-08 14:34:46 +0000 UTC]
Was it a zbrush/mudbox sculpt for the high poly or in 3ds max ?
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SteveGibson [2012-12-31 13:34:51 +0000 UTC]
How did you create the nmap? Was it modelled and then you rendered the nmap and painted with that?
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SteveGibson In reply to SteveGibson [2012-12-31 14:01:31 +0000 UTC]
and what was your process for making the seamless texture? I'd love to see how it came together.
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