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davidbrinnen — Bryce 7.1 Pro - Sodium lighting tutorial

Published: 2012-10-28 14:01:56 +0000 UTC; Views: 3754; Favourites: 18; Downloads: 59
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Description Bryce 15 minute lighting project - low pressure sodium lights on a foggy night - by David Brinnen

A Bryce 7.1 Pro tutorial aimed at people who are well versed in Bryce and wish to expand their skills. The tutorial covers the setting up of a volumetric material made by Dan Whiteside to interact with spot lights in order to create the effect of misty lighting conditions at night. Some additional text is included in the video, you may have to pause the video to read it.

Better viewed in HD - some of the controls in Bryce are quite fiddly and small.

For more tutorials visit [link]
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Comments: 18

Nonsolum [2013-06-19 05:48:51 +0000 UTC]

Bravo for the atmosphere and to share your knowledge.
I think I will try Bryce one day...for sure. But before, I've to read you for a long time.
Cheers and all the best.

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lasaucisse [2013-03-14 22:42:28 +0000 UTC]

O_o'
really nice result !!

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davidbrinnen In reply to lasaucisse [2013-03-16 16:50:32 +0000 UTC]

Thank you!

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Ton-K300 [2012-11-06 21:02:36 +0000 UTC]

Really does look good!

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davidbrinnen In reply to Ton-K300 [2012-11-06 21:22:40 +0000 UTC]

Thank you.

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Ton-K300 In reply to davidbrinnen [2012-11-06 21:27:44 +0000 UTC]

Welcome

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dwsel [2012-11-05 15:47:28 +0000 UTC]

It's looking great

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davidbrinnen In reply to dwsel [2012-11-06 08:43:55 +0000 UTC]

I used to live in Sheffield, years ago now, my favourite times were those when the snow was falling and had landed and the entire city was in a kind of ambient sodium haze.

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dwsel In reply to davidbrinnen [2012-11-06 09:16:39 +0000 UTC]

Yeah, that's remarkably familiar look. It reminded me even more the dense fogs that were appearing lately in my area.

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davidbrinnen In reply to dwsel [2012-11-07 16:52:55 +0000 UTC]

On the coast here occasionally it is misty. Mostly it is damp. Rarely it snows. Always it is windy. That's life in the hinterland.

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Litterboy [2012-10-29 07:33:52 +0000 UTC]

That is incredibly wild. The last time I saw sodium lighting was Alaska.

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davidbrinnen In reply to Litterboy [2012-10-30 12:41:50 +0000 UTC]

Thank you - we have lots of it here in the UK. Well, less so now I guess, but still plenty.

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GabrielM1968 [2012-10-28 17:53:45 +0000 UTC]

OK! That's the way! I thought use the light sensitive but it don't work fine...

[link]

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davidbrinnen In reply to GabrielM1968 [2012-10-30 12:41:17 +0000 UTC]

I did see your post on the DAZ website, but I didn't know that this was the answer you were looking for. I'm glad it was!

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GabrielM1968 In reply to davidbrinnen [2012-10-30 12:46:25 +0000 UTC]

It was not really a question but an observation ... but this is the type of image I tried to do before being stopped by this problem textures sensitive to light.

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davidbrinnen In reply to GabrielM1968 [2012-10-30 13:16:39 +0000 UTC]

Light sensitive is very curious, the more light you shine into it, the higher the density of those parts of the material that catch the light. If several light sources are used, it becomes almost solid. A very low and variable density material setting is needed to work with light sensitivity - it is very difficult to get right - for me at least.

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slepalex [2012-10-28 15:46:54 +0000 UTC]

It's fantastic, David! Looking at this picture somewhere else, I never thought that this was done in Bryce!
I have a couple of buildings and street lights, which I modeled in Bryce 5. I'll have to get them out of an old trunk, see your lesson and do something like that.

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davidbrinnen In reply to slepalex [2012-10-30 12:40:37 +0000 UTC]

Thank you! Yes, going back to old scene's and redoing them with new lighting is a lot of fun.

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