Comments: 23
Spike-Aiui In reply to DarkEchelon [2010-05-16 13:06:01 +0000 UTC]
thx, I see, maybe I would try them out sometimes, =]
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vivian9 [2010-04-21 22:08:01 +0000 UTC]
Great outfit!
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XxArisu-HeikaxX [2010-04-18 22:54:54 +0000 UTC]
Firstly, awesome use of secondary lightening! It complements the texture you’ve set for the outfit.
For me, the CG on the face doesn’t quite match the more realistic CG style you’ve done for the body. The gives off a much flatter feel—especially around the eyes. You need need to give them depth and bit of shadow (I see the black lineart around the eyes and that’s it! Even the scelera will have shadow!) Also, the iris isn’t all one solid color—you can add depth by building darker as you get closer to the center of the pupil. I feel that you could’ve gone a bit darker with his shadow skintone shade. Good expression on the lips and drop shadows on the nose.
The way you’ve CG’ed the hair seems heavy—You can get so much more detailed! Add some movement into his hair by individualizing strand and adding highlights/lowlights. They are in clumps right now—but even then, natural hair has some mess to it.
Good CG on the background—love the emphasis on the curves. However, you’ve CG’ed the ground the exact same! Walls still have shadows! It’s like he’s floating over a panel right now, not two walls and standing on the floor.
Watch for proportions—his legs are much larger than his torso! It might be because I’m unfamiliar with elongated styles..so ignore this if that’s what you were going for.
Overall, great deviation! Your ability to texture and use secondary lighting is amazing! Keep it up :]
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Princess-Tria [2010-04-10 01:53:50 +0000 UTC]
The details are amazing!!
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Reicon [2010-04-01 18:00:18 +0000 UTC]
Very cool. I definitely like the details added.
This truly looks like alot of thought was put into the character as a whole instead of just a new face.
Two thumbs way way up.
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