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CrazyCowProductions — Ryoko The Pirate

Published: 2014-11-23 05:38:03 +0000 UTC; Views: 1795; Favourites: 57; Downloads: 42
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Description Well talk around the tables at the comic shops about converting Anime characters to Pathfinder, I've done it as well as other DM's with other various characters from books and fiction. Have to say the easiest concept character was for an interesting Pirate, and I immediately wondered what was so hard about that since the easily to convert personality wise is Ryoko, Space pirate with high technology things of the future to, A Pirate with Highly Magical gear. Not much of a change, except maybe origin story and Wardrobe.

Sooo what do people that play pathfinder like to build for play and torments?

So far my favorite build is the fighter, But I've also played Sorcerers and Clerics

At First Level I do point buy at 20 points for stats - Fighter Build & Human
with 16, 14, 13, 12, 11, 10, 9
Since i generally go for a knight but have trouble with GM that want Paladins I get these feats at level one

Feats
Weapon Focus [Long Sword], Shield Focus, Power Attack

Traits Normally Run Courageous and Skeptic

Giving me a +2 against Fear Effects and Illusion-based Magic

Generally run as Chaotic Good or Lawful Good if I'm showing up the Paladin

but then again when I feel evil I go Sorcerer with the Dual-Blooded Archetype with Infernal/Fey Power - Human
Feats
Spell Focus: Enchantment and Iron Will

Traits
Rich Parents and Iron Heart

Starting gold at 900 and grants a +2 save against Charm Spells / effects
With own Charm/Enchantment Spells having a base save DC of 15+Cha Mod+ Spell Level

Generally CN as the Sorcerer as I don't hurt those I charm but also don't do much other than have Creature Comfort fun

So what kind of Builds do you pathfinder players do?
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Comments: 19

tenchimuyo15 [2020-07-10 04:23:45 +0000 UTC]

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A3Kitsune [2014-11-24 03:11:48 +0000 UTC]

Nice.

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CrazyCowProductions In reply to A3Kitsune [2014-11-29 20:10:07 +0000 UTC]

Thankie

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Syreneln [2014-11-24 00:08:23 +0000 UTC]

Ryoko always looks good pirate style and you did her up quite well. What do you think Ryoohki would be? Bunny bird? XD Hey that would be kind of cool.

So far I have a crazy Gathlain female (fae race) bardic animal speaker with one level of beast bonded witch. She is a pretty wimpy build at first level with 12 race points. I rolled her stats which are currently at 10 16 13 15 12 21.

She has proficiency feats in short bow and a tambourine which she uses in close and short ranged combat, like Xena's round weapon. It was the dm's idea.

Traits for her are Northern Ancestry and tatooed wanderer. She also has flight as she has wings.

Chaotic Good

I also keep forgetting to use her block the seed spell so she's pregnant with her tiefling teammate's kid. The characters, including her, don't know yet though LOL

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CrazyCowProductions In reply to Syreneln [2014-11-29 20:09:59 +0000 UTC]

XD oh my indeed

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RedKoshinomi [2014-11-23 21:50:05 +0000 UTC]

This is awesome

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CrazyCowProductions In reply to RedKoshinomi [2014-11-29 20:08:56 +0000 UTC]

thanks

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IronBrony1981 [2014-11-23 19:33:45 +0000 UTC]

Nice!

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CrazyCowProductions In reply to IronBrony1981 [2014-11-29 20:08:48 +0000 UTC]

thankie

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IronBrony1981 In reply to CrazyCowProductions [2014-11-29 21:40:15 +0000 UTC]

You're welcome!

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CrazyCowProductions In reply to IronBrony1981 [2014-11-29 21:40:40 +0000 UTC]

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IronBrony1981 In reply to CrazyCowProductions [2014-11-29 21:43:40 +0000 UTC]

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Ultimale [2014-11-23 13:53:17 +0000 UTC]

Alchemist, I believe it's Beast/Feral path, unstable mutagen background, feats for Med and Heavy Armor, load up on high strength if possible. Mutated form can absolutely devastate with natural weapon attacks, bombs provide good aoe support for mobs, and extracts give a good deal of flexibility.

With the increased armor, it's a bad ass when mutated, with the options for things like Dark Vision, Scent, etc. allowing for some needed bonuses to senses, environmental exploration, etc. It can self heal with potions, cook up things with it's mad alchemy skills, and generally is an awesome jack of all trades 'adventurer' type class.

*Adventurer in my book is any class with enough flexibility and power to seem feasible in a solo adventure.

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CrazyCowProductions In reply to Ultimale [2014-11-29 20:08:40 +0000 UTC]

That is a pretty sweet style of build

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AAGGRESSS [2014-11-23 09:22:21 +0000 UTC]

Tailors arnt allowed on pirate ships, its soposed to be bad luck.

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CrazyCowProductions In reply to AAGGRESSS [2014-11-29 20:08:22 +0000 UTC]

AYE! *sees a ship sink* See bad luck!

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Sparrow26657 [2014-11-23 06:07:11 +0000 UTC]

She's a nice looking pirate.

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CrazyCowProductions In reply to Sparrow26657 [2014-11-23 06:16:11 +0000 UTC]

thankie

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Sparrow26657 In reply to CrazyCowProductions [2014-11-23 06:25:20 +0000 UTC]

Your welcome

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