Comments: 130
SlotheriuS [2015-07-12 05:42:42 +0000 UTC]
Amazing job
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Schaarenberg [2014-06-07 22:49:51 +0000 UTC]
fuck.. this is really awesome o_O
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luodan [2013-05-10 04:31:25 +0000 UTC]
nice
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TranceParadox [2013-01-17 22:31:04 +0000 UTC]
How why come long you did this make?
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Fabio3000a [2012-11-07 12:38:56 +0000 UTC]
This is amazing! A source of inspiration. I think the amount of work that it was unloaded.
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lex-ex [2012-11-04 17:08:41 +0000 UTC]
Incredible
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NOMANSNODEAD [2011-09-10 09:01:53 +0000 UTC]
impressive detail man! awesome
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Gersith [2011-07-28 20:26:57 +0000 UTC]
wowo amazing
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Jimazing [2011-04-19 07:46:59 +0000 UTC]
So uh, just wondering what's your total poly/vert count on something like this?
3ds, Lightwave, Maya, or Blender?
Love the detail. Very acute and precise! PRO!
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escapism-in-motion [2011-03-13 20:08:31 +0000 UTC]
absolutely astounding, hope i get to your skill one day.
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Lokhopkuen [2010-11-17 02:01:36 +0000 UTC]
Amazing detail
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WMdragonJ [2010-11-16 23:52:50 +0000 UTC]
i love the gatling guns great work
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DJBIG [2010-10-11 00:24:40 +0000 UTC]
I can't even imagine the hours put into this thing! especially if it is all designed to move in proper function!
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Darkveit [2010-09-01 20:01:59 +0000 UTC]
Amazing work! GJ!
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ektahx [2010-08-28 03:10:04 +0000 UTC]
whoa. the details are amazing =O
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JTGuilber [2010-08-04 23:39:28 +0000 UTC]
one question..
did u managed to animated it?
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PrinceOfWoland [2010-06-20 01:33:40 +0000 UTC]
Amazing detail. And this really animates? It must be like pain in the a** to render it.
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HydeCorp3D [2010-06-16 08:04:36 +0000 UTC]
Jaw on da floor In amazement. :-D. Very cool man, love the detail, That must be a million Polys or something. [link]
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Allottho [2010-05-16 16:41:27 +0000 UTC]
O_o
o_O
That's pure epic.
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Bit-Winchester [2010-04-04 05:51:53 +0000 UTC]
OMG...this is awesome!
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MasterGunz67 In reply to chiaroscuro [2010-03-18 02:10:10 +0000 UTC]
Thank you for the response! I will keep what you said in mind and continue to push myself. Thanks again for the help!
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Gunner63 [2010-02-17 17:18:27 +0000 UTC]
That is truly amazing work. The detail is astounding. It is amazing that this is actually rigged. I have been teaching myself how to make 3d models for a while now. Do you think that you could take a look at what I have and give me some feedback? You obviously know what you are doing. Thanks.
My models: [link]
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Gunner63 In reply to chiaroscuro [2010-02-18 17:28:30 +0000 UTC]
Thank you very much for the comment. I am trying to model more and more, learning new methods and tools as I go. I learned a lot of from making the Deffkopta and I hope to learn a lot more with the many models that I plan on making. Thanks again for the help.
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F3lsworn [2010-02-13 17:46:14 +0000 UTC]
What program did you use to build it ?
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pinoypencilpundit [2010-01-05 10:12:49 +0000 UTC]
now this is awesome! wicked detailing!!!
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Mr-Reaper666 [2009-12-18 15:00:53 +0000 UTC]
just out of curiosity, how long did this take? amazing.
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chiaroscuro In reply to Mr-Reaper666 [2010-01-08 14:43:48 +0000 UTC]
That took about 120 hours within a 2 month period to get it to the point where it is now.
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Smattila [2009-11-18 14:50:41 +0000 UTC]
Huh this is crazy!
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Affet-kak [2009-11-08 11:30:34 +0000 UTC]
holy shit rigging it? ARG too many constraints! *computer asplodes*
everysingle move you would be checking for clipping errors!
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Affet-kak In reply to chiaroscuro [2009-11-09 21:07:17 +0000 UTC]
really? you use max dont you? HOW IS THIS DONE?! ive only used look at constraints and ik chains (and lots of reactor constraints but thats different)
i didnt know that you could have 'maximum movement' in constraints. im still a bit of a noob for rigging
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Affet-kak In reply to chiaroscuro [2009-11-10 22:22:12 +0000 UTC]
yay ive worked out hot to limit rotation and position with a float limit thing and i sorta know how to do it with ik chains. thanks!
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