Comments: 21
Minaya-Alvar [2014-06-09 21:32:53 +0000 UTC]
I've never tried fibermesh! it looks so amazing! is it hard to use? i want to try this!
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chemb0t In reply to Minaya-Alvar [2014-06-11 03:08:24 +0000 UTC]
It's not that difficult to setup, but I do find it tricky to work/style with depending on what you want to use it for. In any case, I would definitely try it out for yourself. It's a great tool to take advantage of. =]
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Minaya-Alvar In reply to chemb0t [2014-06-11 11:47:27 +0000 UTC]
I see! i'll practice with it right away! Thanks for answering!
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DaynaraDesics [2014-06-05 19:47:21 +0000 UTC]
dat desing! :000 i luv it! nice work buddy!
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Zanten94 [2014-06-05 18:05:39 +0000 UTC]
Is this done in blender or other programe ?
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chemb0t In reply to Zanten94 [2014-06-05 22:15:35 +0000 UTC]
This was done in Zbrush. =]
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PlasticFrogCG [2014-06-05 18:00:45 +0000 UTC]
Damn that looks cool. I wish I could get hair to look like that, but I haven't really tried sculpting it out in zBrush/Mudbox yet. Worth a try.
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chemb0t In reply to PlasticFrogCG [2014-06-05 22:14:23 +0000 UTC]
Definitely worth a try. I find the process to be much more organic than traditional methods. If you don't have access to Mudbox or Zbtush, you can try Sculptris, which is free to download from Pixologic. =]
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Boooosha [2014-06-05 10:11:08 +0000 UTC]
Veeeeerrrry nice! I really like it. Great job on that Fibermesh hair, looks good
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chemb0t In reply to Boooosha [2014-06-05 22:12:46 +0000 UTC]
Thank you! The fibermesh hair was rather tricky to figure out. Half way I started sculpting geom and then decided to give it another shot. The trick was to make sure your initial settings are good before generating it as a subtool. Took a bunch of tries to get something that fit.
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Boooosha In reply to chemb0t [2014-06-06 09:18:31 +0000 UTC]
Yea, Definitely the trick, try get it looking sweet right from the get go cause those groom brushes tend to go a little crazy sometimes and don't do what you need them to do haha
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MasonBlenderRender [2014-06-05 00:51:42 +0000 UTC]
lo lo lo lo lo lo lo loooooooooooooooove it!
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chemb0t In reply to MasonBlenderRender [2014-06-05 08:51:54 +0000 UTC]
Thanks! Glad you like it. I'll post up a completed version soon. =]
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darkspeeds [2014-06-04 23:09:17 +0000 UTC]
The details on Spark's hair! Daymn!
Great job on your first 3D Character Bust commission bro! I also like how you paid strong attention to getting the anatomical structure of the upper torse/neck correct. Lovin' that sternum. The eyes/eyelids and fangs are the two things that caught my eye as focal points - then followed by Spark's breasts... lmao
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darkspeeds In reply to chemb0t [2014-06-05 08:57:05 +0000 UTC]
I wouldn't be surprised. It's the same when I'm in my rendering stages of an art piece via Photoshop, it's tempting to overdo it and you gotta know when to stop.
Your understanding of the anatomy continues to impress me, I still remember when you talked about every body part we had to work out in the gym - it really helps!
All the best finishing up the rest of your client's commission. Let's hope it will be upgraded to a full body sculpt soon!
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