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CanisLoopus — Poison Squirt

Published: 2004-07-04 14:31:34 +0000 UTC; Views: 3862; Favourites: 52; Downloads: 692
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Description My first attempt to use realistic Caustics.
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Comments: 17

Eugene-Bezmolvny [2009-08-13 10:58:20 +0000 UTC]

really nice

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Ichigo-Sin [2006-10-04 04:02:20 +0000 UTC]

thats fucking awesome man.... seriously for your first attempt you did awesome

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thuran [2006-07-14 15:39:50 +0000 UTC]

is a nice begin!

...and ...give one of this!

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zGornjak [2006-05-29 15:57:01 +0000 UTC]

Crazy.. like it.

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rawified [2005-12-19 23:17:38 +0000 UTC]

Bird flu vaccine! We're saved.

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syedamin7 [2005-08-19 09:36:09 +0000 UTC]

nice caustics

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Sophouen [2005-06-05 22:08:33 +0000 UTC]

sorry i'm not one for commentin' but that's awesome! i like it.

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Juno-Remixed [2005-06-05 09:56:59 +0000 UTC]

I love this one, I like needles..er well not all of them but yeh ^_^

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gmonkai [2005-02-01 20:25:41 +0000 UTC]

Hmm...much to see of your 3d and superlative quality...If this is Max-what is your usual preferred renderer?...If Maya,LW or C4-expand on your renderer anyways...lol!...Mentioning Max as it's the one I'm clawing hardest at now...Putting a watch on you...and will browse you more later...Getting my bearings here just now...Excellent work!!

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CanisLoopus In reply to gmonkai [2005-02-01 20:43:15 +0000 UTC]

I used Cinema 4D (incl. "Advanced Render", to answer your question ) for this one... Although I am quite ashamed, since I didnt even use Radiosity

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gmonkai In reply to CanisLoopus [2005-02-01 21:55:31 +0000 UTC]

Don't be ashamed...I think it came out great...lots of subtle ambience to the lighting throughout....In Max you have "Radiosity" texes you can use...and there are features you can tweak radiosity attributes in-on panes of different renderers...I'm sure I'm far from grasping what radiosity is all about...I mean I encounter the jargon...and know global lighting reacts with it nice...and the way light refracts thru fluids and glass...
But in the end with that tech stuff often over my head...I evaluate by composition-arrangement,color scheme,contrasts,etc....the way a composition moves an eye arround a piece is its most accurate feature...
In essence I consider myself a post Daliean surrealist...an innaccurate shadow in a piece can be an important part of its arrangement...I love what digital is doing for surrealism...I could have spent an xtra day painting the chipped skull accurate on my last...but as a composition I want the fly and brain to be hyperreal...and the bg...having the chipped skull edge perfect would distract from gazing into my flies' eyes...lol!
So regarding your piece...I find it a mighty fine composition...I would have missed the technical shortcomings but for you mentioning them...and actually still miss them..lol!...the final result is "how it manipulates my eye...sometimes I do all lighting and shadows in one 3d scene...other times it's fun to make lighting anomolies at will in PS compositing just to dance the eye around :headbanger:

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CanisLoopus In reply to gmonkai [2005-02-02 00:12:08 +0000 UTC]

Yea, it always depends on whose eyes look at the picture. I look at this picture through the eyes of a 3D-Artist and I think its shit (Y'know this was one of my first worx in Cinema 4D) , because I don't judge it by the actual appearance but by the technical features, the complexity of the model and stuff like that and if you compare it with my newer stuff you will agree i guess.
Other people look at the picture and "only" see what it actually shows: a poison squirt. They judge it by the composition of the colors etc because they might not even know what "rendering" is.
When I model something it becomes my accustomed place to be, I can almost feel and touch it and that is what makes the author see his work in an other way and establish a mental relation to it.
Regarding the surrealistic way of rendering: You are right, digital art allows you to realize your fantasy in the most precise way and it additionally offers the possibility to figur surrealistic things in a realistic way and for me that is the most fascinating part of 3D-Art.

I might have made some strange grammatical mistakes since I'm german. I apologize for that

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gmonkai In reply to CanisLoopus [2005-02-02 03:06:22 +0000 UTC]

Well you are having an exceptional start into these media...and on grammar-no worries!...If English weren't first language on IN I'd be in trouble...might almost keep up in Spanish..lol!..Have German heritage...but "Vic spak Angles"..is about all I remember from my one trip to Germany when I was six...
Have Swedish friend "Placebo" who is off and running nicely with C4...artisan and merchant at Renderosity.com....strong background in photography and Poser,but seems to be getting deep in C4 quickly...He's an old man of forty like me...I have a half brother a few years younger than you and hopefully he'll take to these medias too some day...I think there are all manner of potentials,and getting the edge you're getting is great...another excellent Swede artist there(who I don't know)is "Cartesius"...and another yet...Australian is "vbarreto"...all these can be found in search galleries at "Renderosity"...vbarreto blends some Vue d'esprit...and Placebo sometimes does too...but stages some entirely in C4 also...I got my first computer 3 yrs ago...but had background in painting and other arts...which tends to color how I'm affected in viewing works...
Ah,we are all our worst self critics...and I think that's best-as we know best where we're trying to improve our own skills...but I think you are doing outstanding!

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z80paranoia [2004-07-07 04:38:52 +0000 UTC]

that is super. love it. how long did it take to render out?

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CanisLoopus In reply to z80paranoia [2004-07-07 10:35:57 +0000 UTC]

that took about 3 hours since i didnt use radiosity.

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x0dium [2004-07-04 15:17:47 +0000 UTC]

You're awesome at first attempts! ;]

Very cool.

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mike-the-vile [2004-07-04 14:33:32 +0000 UTC]

I love the "radiating" green you used, and this is a very smooth piece in overall. I could imagine it as a shot from a videogame's cinematics.

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