Portugueseotaku [2017-04-27 11:58:22 +0000 UTC]
Looks good, texture shading needs a little work.
Personally I always preferred this version:
staticdelivery.nexusmods.com/i…
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brsfanmxy In reply to Portugueseotaku [2017-04-27 12:59:58 +0000 UTC]
Or maybe it's just that me being bad at setting up lights. Given the phong setup:
$phongexponent 5
$phongboost 20 (albedotint caused less-intensity of phong due to it's basetexture, so I've to BOOSTO! it)
$phongfresnelranges "[1 1.1 1.4]" (generally metal)
$phongexponenttexture "shared/green" (flat green 0 255 0 to ensure that albedotint works)
$phongalbedotint 1
www.youtube.com/watch?v=0OftGx… Ignore the bad shadows.
You're mentioning This ? Then I'll see if I can make it.
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