Description
I have been meaning to render Triss Merigold for a while: used this scene for a first render which I then edited to add "oil painting" looks, then rendered this additional close up.
Alternative render with the oil painting effect is here: [link]
CREDITS
Posing in XPS 11.8, rendering in Blender Eevee 3.6.5 (640 samples), editing and post-processing in Paint.NET by me.
Models used
Triss Merigold alternative DLC outfit model extracted by MoogleOutfitters [link]
Dragon Age 2 props (table, chairs, candles, goblets, bottle, paintings) extracted by m e
Dragon Age Inquisition structural elements (floor, walls, window) extracted by me
Candle holder model by dazinbane [link]
Fresh fruit in a bowl model by sougata16 [link]
Fog model by AtlantiB [link]
Additional resources used for rendering:
Skin shader tutorial for Blender by Verahnika
Metal and fabric materials shaders for Blender by elbrujodelatribu [link]
Baldur's Gate 3 HDRI pack compiled by anonymous
Pose referenced from Triss cosplay by JokerLolibel [link]
Thanks to Padme4000, lady-zomkie and Verahnika for their helpful Blender tutorials and to elmjuniper for precious Blender advice!
DISCLAIMER:
The Witcher 3: Wild Hunt and all its related assets (models, logo, etc...) belong to CDPR.
All other assets used belong to their respective owners.
I'm not affiliated to CDPR. This is fanart only and not for profit.