Comments: 31
ayrian In reply to 1arcticfox [2006-08-27 19:23:17 +0000 UTC]
As always, a thousand thanks!!!!
Best wishes,
Ralph.
👍: 0 ⏩: 1
Gnomeofdoom [2005-06-30 02:14:57 +0000 UTC]
neat!
👍: 0 ⏩: 0
FarDareisMai [2005-06-22 01:28:08 +0000 UTC]
Sweet! Love the colors, the form, everything!
👍: 0 ⏩: 0
ayrian In reply to thekobbz [2005-05-13 13:31:14 +0000 UTC]
I agree, funny thing is that when I first did this render I didn' use any script, I was just moving and duplicating the transforms. It's only subsequent that I came across it and have started using it.
👍: 0 ⏩: 0
Zueuk [2005-05-13 10:57:14 +0000 UTC]
kinda nice colors... hmm....
👍: 0 ⏩: 0
idnar88 [2005-05-13 08:20:02 +0000 UTC]
beautiful... i love it!
👍: 0 ⏩: 0
Dunadan-from-Bag-End In reply to Aeires [2005-05-13 08:39:22 +0000 UTC]
as for hot spots - how to avoid them? there should be high render quality, right?
👍: 0 ⏩: 1
Aeires In reply to Dunadan-from-Bag-End [2005-05-13 08:58:24 +0000 UTC]
Render quality won't necessarily fix hot spots. Hot spots are caused by a few things, mostly triangle placement. You can tone them down by slightly moving a triangle corner that might be causing them. Adjusting gamma in the Adjust editor is a great way to fix them also, but it can also bleach out your image, so you have to find a happy medium. You can also adjust the gradient for each triangle in the main Editor, using the Color tab on the right tide and sliding the bar left or right to shift the color to that triangle. Worse case scenario is to use the brightness/contrast/gamma in the gradient editor. If you can balance all that, you shouldn't have problems with them.
👍: 0 ⏩: 1
ayrian In reply to Aeires [2005-05-07 17:50:03 +0000 UTC]
I really appreciate your kind comments. I'm going to try another version as a vertical render and will post it later, thanks for the suggestion.
👍: 0 ⏩: 1