Comments: 43
mermaideater [2014-04-08 09:59:16 +0000 UTC]
now if i am seeing correctly it looks like you might have a item in your shop that could cause you trouble if you accidentally trip into it while you were alone in the store or in there with one or two people *eyes the ottomem through the door*
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mermaideater In reply to Amalia-Illios [2014-04-09 02:17:12 +0000 UTC]
well now that i know it is a demo item i understand what you ment... didn't know that before my other post seeing it has been a while since i have been on SL last
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DiabolicalDitzi [2014-03-27 13:58:15 +0000 UTC]
I'll take eleventy-two, please.Β Β Β
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Sarah-Fhang [2014-03-24 18:42:04 +0000 UTC]
everything but the girl ^^
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The-Waking-Dream [2014-03-24 13:54:45 +0000 UTC]
Oh my, what an interesting looking store! I wonder where it is located? [wink, nudge]
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BrendaConnolly [2014-03-24 04:32:06 +0000 UTC]
Whatever you are selling, I'm buying.
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BrendaConnolly In reply to Amalia-Illios [2014-03-24 22:13:27 +0000 UTC]
Do I have to pay extra for Personalized Customer Service?
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dannysuling In reply to Amalia-Illios [2014-03-24 18:13:43 +0000 UTC]
Well, probably since the beginning of time, it's goes like this:
When the guys and lesbians ask, "I wonder what she's got under that dress?" they probably mean "How much of that is really her, and how am I gonna get her undressed?"
When the gals ask, "I wonder what she's got under that dress?" they probably mean, "That's a fantastic look. I'm so jealous. Wonder where she got it?"
And when the gays ask, "I wonder what she's got under that dress?" they probably mean, "Why can't they make stuff for us that does for us what that does for her?"
And there you have it. Plus Γ§a changeβ¦etc.
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dannysuling In reply to Amalia-Illios [2014-03-24 19:20:30 +0000 UTC]
Yes, I can see where that would be a serious limiting factor to creativity and character nuance. It's one of the reasons (please don't take this personally) why I personally really focus on the remaining hand-drawing artists here at dA, and really spend a lot of time with each image they produce, and then to simply skim over the SL work. It's because in the latter the viewer ultimately begins to see the very alpha layer you mention, even if it's a "mind's eye" thing. No way of doing that with a hand-drawing. It's also why those artists like you who are pushing the SL envelope grab my attention, because your skill requires me to spend more than a moment's glance, and usually has me no thinking at all about the faceless masking layer underneath. So kudos to you.
Which leaves the various 2D and 3D software, like Render and DAZ and DS3, etc. etc., somewhere in the middle on that issue. To the extent that the artist buys models, figures, faces, props, etc., the risk is that they can be used fairly non-creatively: all the figures in an artist's gallery end up having the same body shape, same gestures, same vacant facial expressions, because it's so hard and clumsy to try to make changes. As the software evolves, adds features, and as artists get smarter, more accomplished, and more creative with these packages, us viewers are beginning to see some very exciting things emerge.
And, still, regardless of the medium, it's still wonderful to be able to ask "What's she got under that dress?" Β !!! Β
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Amalia-Illios In reply to dannysuling [2014-03-25 18:15:08 +0000 UTC]
Indeed, it does have a lot to do with what we do in Second Life. It also gives insight into the person behind the avatar.
There have always been those who don't really give a hoot about "proper" layering when it comes to outfitting their virtual alter ego. They use it as a purely visual representation, so they see no need to add anything to it that cannot be seen in the first place.
And then there are those who go beyond that, accept their avatar as a full representation of their (albeit extended) self, in a way treating it very much in a real life manner -- and, as one consequence, will actually outfit it fully on all layers as if they dressed in real life, even if some of those layers are never (expected to be) seen by others.
Personally, I belong to the latter group, right from the moment I arrived in that crazy virtual world. I'd go out and get some lovely undies and wear them as part of my outfits even if they weren't visible and there was no way they would be (obviously in a -- possibly RLV driven -- forced strip scenario, it would be expected) because I wasn't in a role playing context.
I like to think that this kind of "dedication", for lack of a better term, adds an additional dimension of depth to the character(s) and is visible in the results.Β
And on the plus side, I don't have to make anything up when, as I did here in my replies to sister-rachel above, talk about the garter belt and stockings being worn underneath ... and nothing else, because I was feeling "virtually" naughty at the time.
That's where the down side of those beautiful, yet darned mesh clothes with their alpha masking layers come in, because they sort of tamper with that illusion.
Especially when someone decides to secretly cam upskirts. Β
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l8xbrb2 [2014-03-23 19:38:56 +0000 UTC]
It is sexy you in front of my favorite shop !!! Β
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coutoo In reply to Amalia-Illios [2014-03-23 18:44:16 +0000 UTC]
Even if you did, my eyes would be elsewhere :-D
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sister-rachel [2014-03-23 18:14:05 +0000 UTC]
What a nice cute tush !
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sister-rachel In reply to Amalia-Illios [2014-03-23 18:40:57 +0000 UTC]
wow, i missed that, but very nice, we need to see that!
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