Comments: 11
Steel-Raven [2009-01-21 05:12:09 +0000 UTC]
Awesome work, been meaning to do a new Crusader sketch my self. It was a favorite of my old friend and the new sculpt for it is horrible, hope Catalyst and Iron Wind are paying attention.
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Desert-Chimera [2008-10-20 02:31:07 +0000 UTC]
There was a lawsuit against them for what?
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AceDarkfire In reply to Desert-Chimera [2008-10-20 02:43:24 +0000 UTC]
Crusader, Stinger, Wasp, Valkyrie, Warhammer, Marauder, Ostsol, Ostroc, Ostscout, Rifleman and some others came from Robotech (Which in turn, came from Macross), and FASA couldn't produce the license to use them.
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Desert-Chimera In reply to AceDarkfire [2008-10-20 18:59:57 +0000 UTC]
That explains their sudden disappearance in later games.
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AceDarkfire In reply to Desert-Chimera [2008-10-21 17:14:18 +0000 UTC]
Yeah, it sucks, because I personally feel they fit in with the "homebrewed" 'Mechs in the Technical Readouts, much more so than the current reseen jokes that look like half-assed attempts to blend the "Real Mech" genre with the "Anime Mech" genre.
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Desert-Chimera In reply to AceDarkfire [2008-10-21 18:55:04 +0000 UTC]
I've seen a few things that actually worked in. Key word there, though is "few."
The Marauder was my favorite, second only to the Timberwolf. I did like how the Jenner handled though...
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AceDarkfire In reply to TDBK [2008-10-20 07:01:27 +0000 UTC]
And those original "ripped" drawings fit in more with BattleTech than the current "reseen" incarnations, a lot of which look like they're done in the Manga Art style, and are comparatively just under-detailed from the original "technical" drawings and even those of the limited perspective drawings of the OmniMechs in the 3050 tech readout.
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TDBK [2008-10-20 01:59:03 +0000 UTC]
Looks good so far man. I really like what you did with the torso and legs.
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AceDarkfire In reply to TDBK [2008-10-20 02:07:40 +0000 UTC]
It's a detailing style I wanted to try, and figured that the Crusader model was as good a time as any, unfortunately, if you can't tell, it plays havoc with Anti-Aliasing.
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