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# Statistics
Favourites: 414; Deviations: 65; Watchers: 165
Watching: 154; Pageviews: 23014; Comments Made: 521; Friends: 154
# Interests
Favorite movies: Elephant ManFavorite TV shows: Game of Thrones
Favorite books: Discworld
Favorite writers: T.Pratchett
Favorite games: Skyrim, DOW 2,, Diablo 1/2/3, Fallout 1/2/3, Monkey Island saga, Dishonnored
Favorite gaming platform: PC
Tools of the Trade: Blender, sculptris, photoshop, mypaint
# About me
Freelance 3D moddeler - 3D sculptorCurrent Residence: La Rochelle (France )
Favourite cartoon character: Stitch !
# Comments
Comments: 65
bleshu0 [2016-12-19 16:07:04 +0000 UTC]
Holy cats! Your art is so amazing! Do you work on game development/concept art/animation?
π: 0 β©: 1
maxew In reply to bleshu0 [2016-12-19 16:51:22 +0000 UTC]
Thanks ^^. I do freelance jobs, mostly in rendering or moddeling (for 3d printing lately). I'd love to work as concept artist for games though ^^
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STFNO [2016-07-30 05:34:49 +0000 UTC]
Oh Thanks to you for the amezing artr. Appreciate your feedback. I`m not the best in this platform . keep doing what you do!! Β Β
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AnthonyC3d [2015-12-04 22:12:22 +0000 UTC]
Thanks for the Fave.
It put a big smile on my face seeing someone had grabbed it.
π: 0 β©: 1
maxew In reply to cwalton73 [2015-05-05 19:56:49 +0000 UTC]
You're welcome ! my pleasure
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maxew In reply to tsabszy [2014-03-01 10:04:38 +0000 UTC]
Thank you ! I'm glad you like my works as well
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THeJeSTeRsDRaGoNXii [2014-02-24 17:20:46 +0000 UTC]
Hey, thank you for making some pretty bad ass stuff!
π: 0 β©: 1
clara-di [2013-11-22 22:53:08 +0000 UTC]
π: 0 β©: 1
clara-di In reply to maxew [2013-11-23 11:36:43 +0000 UTC]
hehe your work is just really cool though
π: 0 β©: 1
BlomBlom [2013-05-15 17:44:39 +0000 UTC]
Out of interest, how far have you been able to push the polycount in blender during dyntopo before the viewport gets too laggy? Your gallery is awesome by the way!
π: 0 β©: 1
maxew In reply to BlomBlom [2013-05-15 18:42:26 +0000 UTC]
Thanks I don't push the polycount that far while using dyntopo (that s the point of dynamic topology actually). For the demon lord bust for example, there were less than 300k polys in the whole scene. so, no lags
π: 0 β©: 0
KRYPT06 [2013-01-18 12:55:43 +0000 UTC]
Merci pour le favori , c'est cool , je suis content que tu apprecies
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Melepeta [2013-01-10 21:03:54 +0000 UTC]
Hey mate! I see that you are really good with zbrush and I would like to ask you a fiew questions about the program it self. Many forums just ignore me, and Im looking for someone that knows what is he talking about. If thats ok, send me your email please.
π: 0 β©: 1
maxew In reply to Melepeta [2013-01-10 22:02:23 +0000 UTC]
Hi, and thanks for your interest. Unfortunatly, I don t use Zbrush at all. All the sculpts you can see in my gallery were done with sculptris or blender.
π: 0 β©: 1
Melepeta In reply to maxew [2013-01-11 11:12:34 +0000 UTC]
Impressive! But I need some info about zbrush, so wont bother you have a nice day!
π: 0 β©: 0
KRYPT06 [2013-01-07 06:30:14 +0000 UTC]
Excellente gallerie recommandΓ©e par Vicky et elle a raison , tu fais du super boulot
π: 0 β©: 1
GalactiaCat [2012-11-10 04:06:01 +0000 UTC]
I featured your work here: [link]
Let me know if you'd like it removed ^-^
π: 0 β©: 1
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