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markusglanzer [6657232] [2008-02-14 02:38:51 +0000 UTC] "stuff=maker.make_things()" (Austria)

# Statistics

Favourites: 3069; Deviations: 172; Watchers: 128

Watching: 106; Pageviews: 25188; Comments Made: 640; Friends: 106

# Interests

Favorite visual artist: Moebius
Favorite movies: The Fifth Element, Solaris, Stalker
Favorite TV shows: The Expanse, Star Trek Discovery, SNW
Favorite bands / musical artists: Skinny Puppy, Nine Inch Nails
Favorite books: Asimov's Foundation, Strugatskys' Roadside Picnic, Engels' Origins of the Family, Firestone's Dialectics of Sex
Favorite writers: H. P. Lovecraft, Isaac Asimov, David Gerrold, Harlan Ellison, the Strugatsky Brothers
Favorite games: Whale's Voyage, Savage Worlds
Favorite gaming platform: PC
Tools of the Trade: Blender, Code, Found objects
Other Interests: Holding Signs, having strong opinions on literally everything, cooking, Gamedev, electronics.

# Comments

Comments: 256

JonathanD-Bluestone [2024-04-11 10:03:03 +0000 UTC]

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JonathanD-Bluestone [2024-04-02 19:40:13 +0000 UTC]

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JonathanD-Bluestone [2024-03-30 16:42:41 +0000 UTC]

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EchoWing [2024-03-11 23:22:04 +0000 UTC]

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JonathanD-Bluestone [2024-03-06 02:29:59 +0000 UTC]

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markusglanzer In reply to JonathanD-Bluestone [2024-03-06 11:44:19 +0000 UTC]

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JonathanD-Bluestone [2024-03-02 17:17:10 +0000 UTC]

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JonathanD-Bluestone In reply to JonathanD-Bluestone [2024-03-02 18:05:31 +0000 UTC]

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JonathanD-Bluestone [2024-02-29 20:36:22 +0000 UTC]

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JonathanD-Bluestone [2024-02-29 15:05:58 +0000 UTC]

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JonathanD-Bluestone [2024-02-29 10:31:48 +0000 UTC]

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markusglanzer In reply to JonathanD-Bluestone [2024-02-29 17:14:15 +0000 UTC]

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JonathanD-Bluestone In reply to markusglanzer [2024-02-29 18:21:45 +0000 UTC]

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JJJMadness [2020-02-28 16:52:02 +0000 UTC]

                        
                                   
                            
                                  
                    
                                   
                             

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Kajm [2020-02-28 08:53:44 +0000 UTC]

Happy Birthday!

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Kajm [2019-02-28 23:18:27 +0000 UTC]

Happy Birthday!

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JJJMadness [2019-02-28 16:57:44 +0000 UTC]

   
 
              
         
               
                            
 
   

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JJJMadness [2018-02-28 16:34:18 +0000 UTC]



           
                      
         


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JJJMadness [2017-02-28 16:34:51 +0000 UTC]

  

     
     
     
     

  
                                                                                    
First Gift                   Second Gift                Third Gift                  Fourth Gift                  Fifth Gift
Sixth Gift                                                                                                                  Seventh Gift

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WideFoot [2017-01-12 13:22:14 +0000 UTC]

Wow! Thanks for all the favs! Some older works, too.

It seems we have a similar interest in unusual Star Trek ships.

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markusglanzer In reply to WideFoot [2017-01-12 23:04:10 +0000 UTC]

Yeah, I just had to take that 330. Actually, I might have to do a re-interpretation of your USS. Shadowfax, once I get to it.

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WideFoot In reply to markusglanzer [2017-01-12 23:29:12 +0000 UTC]

Wonderful! I always enjoy the annular warp drive.

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markusglanzer In reply to WideFoot [2017-01-13 18:19:51 +0000 UTC]

It's just a real pain to make it look good, because it always ends up as the most defining shape of a vessel.
Anyway, one would first have to come up with the drive's workings - I'd assume the ship's hull can only be within a ellipsoid described by the wheel, or to be more exact, the intersection area of multiple spheres that have their centre on that ring. This would actually make a lot of sense within the star trek universe, and explain why ships have the shapes they have. Also it'd explain why the shapes of Excelsior, Intrepid and Sovereign classes are that more efficient, and add credibility to jeffries' design rules.
Of course I'm sure it would break more established designs than it would fix.

The real beauty of the annular drive setup is that you could seamlessly adopt the IXS Enterprise concept into your canon (or replace the 330 with it altogether), which would give you a unbroken lineage all the way down to the space race. Of course you'd need to retcon the Phoenix and all of First Contact to make it work (and probably redesign most of ENT), but it'd probably work out supremely well (and I - for one - wouldn't miss First Contact at all).

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WideFoot In reply to markusglanzer [2017-01-13 21:54:11 +0000 UTC]

What?! First Contact is the second-best Star Trek movie ever made!

But, ENT was a terrible, terrible idea. I like the idea that the whole thing was commander Riker's holonovel. They had a great story to tell (the Romulan wars) and they went with some convoluted idiotic story line instead...

The design of the ISX was fascinating to see! You can still find MKF's WIP progression of that ship. It doesn't really fit in canon lore, but apparently nobody cares about that anymore, so sure!

So, the drive has been explained to me as two enormous warp coils. (A nacelle has a bunch of little warp coils stacked longitudinally). By having just two big coils, you get an incredibly efficient warp drive, but you can't vary the shape or size of the warp field. Therefore, no warp maneuvers.

That's why the Vulcans use them. They rarely deviated from their set route, so there was no need to maneuver at warp.

I'm told that whether you have a bunch of little coils or two big ones, they work by accelerating protons and anti-protons in opposite directions in beams nearly on top of one-another. How that makes warp fields seems to involve a lot of hand waving.

But my favorite headcanon is from AbaKon

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markusglanzer In reply to WideFoot [2017-01-14 14:13:25 +0000 UTC]

Yeah, the temporal cold-war was a stupid thing, but I'd consider that anything related to timetravel (hence my dislike for first contact. I also have tons of issues with the Borg, but that's a rant that could go on all day. But I also like Andromeda for… reasons, so my opinion might not be anything to go by anyway.), but ENT did so much more than any previous show for the portrayal of the core-aliens. Also there's more worldbuilding in single episodes than in whole seasons of TNG, making it the second best Trek-series to me. (again, I also like Andromeda, Starhunt and Armadillo-trek, so I might be coming from an entirely different place here.) I'm just upset for them, using transporters.

Regarding the drive - yeah, that's pretty much it, except that today, we know that - realistically - you'd need something with a negative mass to accelerate along these coils (since you'd need a "push" and a "pull" factor), and while we haven't got a clue on how to obtain such a particle yet, it'd most likely be a virtual one (if it's true that such a particle would increase it's negative mass close to C, which afaik we can't even say for sure). But steering while under Warp would have entirely different (provable) problems. Navigating (as in influencing your space/time coordinates in realspace) would require one to have access to realspace while encapsulated within one's very own space/time bubble, one wouldn't realistically be able to alter a course after building it up. Fortunately the required particles would have a very short lifetime, so course changes would have to take place within a series of short 'hops', that would need to be planned before firing the drive up.
Additionally, inhabiting a small spacetime bubble would mean a lowered local speed of light, which could be fatal (electrons in your nervous-system, among other things could be slowed significantly). Also at that size, all your regular emissions (heat, electromagnetic, nuclear) would radiate back onto yourself, which could potentially melt your ship and kill your crew.

Anyway, such details (along with a vessel's thermal properties, hull-statics and deltaV budgets) are probably a great deal more important to my designs (and canon) than to everyone else's. I also assume absence of forcefields, reliable superluminal communication, and a whole host of other things. Not only because of desired Hard-sf-ishness, but because I think that this kind of limitations make for better storytelling devices, but in the End, it's probably a entirely different genre, with a very different scope that way.


That being said, the 330 (after maybe sf-museum's Wasp and united earth designs) probably wouldn't be out of place in either universe, which makes them that great. I'd still fit it with perpendicular decks tho.

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WideFoot In reply to markusglanzer [2017-01-14 21:57:53 +0000 UTC]

Somebody already agrees with you on those perpendicular decks!

Javajunkie1976  made these deck plans:

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markusglanzer In reply to WideFoot [2017-01-15 12:56:13 +0000 UTC]

Lots of people do, they usually just stay away from Trek fandom

But these are absolutely neat. Thanks.

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MetalSnail [2016-12-26 23:00:05 +0000 UTC]

Thanks for ALL the faves

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markusglanzer In reply to MetalSnail [2016-12-28 13:11:39 +0000 UTC]

Thank you for making all that stuff. I'm just having a hard time, wading through around 3000 watch-notifications, so my faves come in a more concentrated form.

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Volpe-art [2016-06-20 03:12:18 +0000 UTC]

Thank you so much for all fav!  WilsonGiant skull ,  Last play  and Brush test 1

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JJJMadness [2016-02-28 22:05:43 +0000 UTC]

                                   
    

 

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Samikleo [2016-02-28 09:02:36 +0000 UTC]

happy birthday

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gx-9901 [2016-01-20 02:42:44 +0000 UTC]

Thanks for the fav

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Lordwormm [2016-01-10 22:40:54 +0000 UTC]

The favorite is appreciated!

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joltinjohnnylucas [2016-01-08 18:47:45 +0000 UTC]

thanks for the favoritism

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markusglanzer In reply to joltinjohnnylucas [2016-01-08 20:01:29 +0000 UTC]

always.

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garryts [2015-12-30 16:56:45 +0000 UTC]

Thanks again for the faves!

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garryts [2015-12-28 16:59:35 +0000 UTC]

Thanks v much for the fave!

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Iggy-design [2015-12-20 20:31:21 +0000 UTC]

Many thanx for the watch!

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DarthBooBoo [2015-12-17 21:15:54 +0000 UTC]

Thanks for the fav

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Eightshot [2015-12-17 09:48:33 +0000 UTC]

Thanks for the fav, really appreciate it

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GarySWilkinson [2015-12-11 10:56:46 +0000 UTC]

Thanks for the fave

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QCC-Art [2015-12-11 03:12:57 +0000 UTC]

Thanks for watching

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Eightshot [2015-12-11 00:23:22 +0000 UTC]

And for the fav again lol

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markusglanzer In reply to Eightshot [2015-12-11 00:59:56 +0000 UTC]

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QCC-Art [2015-12-10 12:24:04 +0000 UTC]

Thanks for noticing the work

Many more galleries of art for you to explore:
qcc-art.deviantart.com/gallery…

Compliments of the QCC Art Gallery!

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Eightshot [2015-12-05 13:26:32 +0000 UTC]

And for the watch

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Eightshot [2015-12-04 16:49:24 +0000 UTC]

Thanks for the fav, really appreciate it

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DarkilianRaven [2015-12-03 17:30:02 +0000 UTC]

Thanks for the Fav!

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joltinjohnnylucas [2015-12-02 16:54:56 +0000 UTC]

thanks for the favoritism

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