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Zensei-kun — [Project] Mikazuki - Live2D

#oc #zensei #live2d #animation #mascot #kitsunemimi #chibicutekawaii
Published: 2018-05-21 10:16:29 +0000 UTC; Views: 762; Favourites: 15; Downloads: 5
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Description


     A preview short preview of my mascot :3. I'll probably change her outfit again
 

     I decided to make her (Mikazuki Katsu), as my mascot. This is one of my personal projects that I have been working on, which will be used for promotion, demos, advertisements, and many more.


Planned Features:

- Body Movements. Aside from head tilts/turns, eye and mouth movements. She'll be able to move her hands and legs at certain points. Her movements are restricted, as this is just a flat 2D image. It is possible to make it move in 3D, but it will be very tedious to make it...

Alternatively I can make a 3D model once I upgrade my PC, but using Euclid (converts the front, back and side view of the 2D image into 3D), which is also from Live2D. I have done 3D modeling but unfortunately, it's not my passion :\...

- Wide Array of Expressions. 

- Physics Settings. Hair, clothes or other parts and props will have its own physics settings to make the model look more lively.

- Voice. Currently she'll be speaking in short phrases or words. Japanese and English language. Currently in progress as I need to create her voice bank and individually edit each voices to make it sound more human like and natural. Although, I have found some programs that I can use but I want her voice to be a bit unique.

- Customization. Textures can be changed, added and/or removed

- Interaction. User can interact with the model and model can interact with user. For the model-user interaction, I'm thinking of adding a chat bot functionality, or even voice recognition.

- Can be used in FaceRig or any other Facial Tracking apps. 

- Augmented Reality (AR). I have already tested some AR kits and so far its doing good.

- Mobile and Desktop Versions. Ideally, the project should work on both platforms. 

 
I am basically creating a virtual assistant to handle some of my workload ahaha. 

I really hope I can integrate the available resources I have to make it possible.

**********
Current Progress:
    I already have rigged the main and default texture, which is ready for animation. She already have a temporary voice that I'll be using for tests. She can be used in FaceRig, but it needs some adjustments on the parameters. The model is so far showing up when I imported it to AR kits.
    As of now, she'll be used for short animations

Started from doing illustrations... ended up trying to make an A.I. ahaha

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