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yefumm — bird

Published: 2012-02-13 12:16:35 +0000 UTC; Views: 6455; Favourites: 121; Downloads: 148
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Description crits please
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Comments: 14

CathFreaky [2019-12-07 16:31:03 +0000 UTC]

Looks like a scavenger from Piranha Byte's Gothic 1 me like it very much ^^ You are talented that's for sure

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Nin-jueTheKirin [2012-02-17 06:45:43 +0000 UTC]

damn boi!
you're gonna get hired with this kind of stuff

i think you pulled it off, pulling traits from each animal so that it's somewhat recognizable, yet foreign

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yefumm In reply to Nin-jueTheKirin [2012-02-17 08:29:10 +0000 UTC]

thanks man

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Nin-jueTheKirin In reply to yefumm [2012-02-17 21:06:41 +0000 UTC]

no problem

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Lenotion [2012-02-13 23:55:32 +0000 UTC]

Oooh it looks awesome in color ! I love the color choices, and still, the unique face and overall concept <<3

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yefumm In reply to Lenotion [2012-02-14 00:31:51 +0000 UTC]

yay thanks, i failed on these though haha

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AICRO [2012-02-13 17:04:49 +0000 UTC]

the contrast is epic here, the face really stands out. Keep "the line of poetry" in mind, mang.

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yefumm In reply to AICRO [2012-02-13 21:05:23 +0000 UTC]

dammit dammit dammit, yea shit, thanks haha

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EldingaGunman [2012-02-13 12:32:05 +0000 UTC]

Very neat. You seem to have a good grasp of textures and shadows. The anatomy of the creature is on the other hand rather strange, more precisely the line of the spine and the left leg. The spine really should be hinted behind the wing. As it is right now, it is shaped in a strange, not to mention impossible, U-shaped curve. The shading of the major wing 'fold' (in the lack of better words, between the different layers of feathers) works almost as an optical illusion since it begins where the back ceases to be visible. It fools the eye into thinking that the spine runs parallel with it, which is impossible. The lower body seem much smaller than the upper body, and the waistline very thin, which is rather strange for such a huge and bulky creature, especially as the legs are stocky and will require a lot of lower body muscle and stability. Neither the crane or the rhino have spines that bend in a similar way.

Moving on to the legs, it seem that the left one have some issues. The angle of the upper part is very strange, hinting at a joint that is not supposed to bend that way.
If we are to get truly detailed, the skull have some additional issues. The muscle humph thing above the left eye is higher than the right when the angle of the skull seem to hint that it should be the other way around. I think it might also be too large..
Otherwise, me gusta. I think it is a great and very unique combination that you pulled off very well. Kudos.

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yefumm In reply to EldingaGunman [2012-02-16 06:53:02 +0000 UTC]

thanks so much, i was just trying to absorb all this awesome info, its invaluable. I'll definitely keep it in mind for the future, and i did make as many changes as i could based on this. thanks again!

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EldingaGunman In reply to yefumm [2012-02-16 18:39:48 +0000 UTC]

You're welcome. Glad I could help. Perhaps I could also suggest conceptart.org as a much more effective forum for critiques? DeviantArt, while still an useful online portal, is not directed towards professionals as much as it is to hobby artists. Seems to me like you're aspiring to be a professional, and you'd probably receive a lot more from critiques over there. Good luck at your finals.

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yefumm In reply to EldingaGunman [2012-02-16 18:52:03 +0000 UTC]

oh yea, i also have a sketchbook there, but it's such a pain to upload images, and besides, your critique is better than any I've gotten on conceptart.org. , plus i've had this account for so long - i can't turn my back on these fine people.

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Robin1Bugdahn2 [2012-02-13 12:18:30 +0000 UTC]

awesome rendering and lightning!! maybe the perspective of his tail isn't right :-/

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yefumm In reply to Robin1Bugdahn2 [2012-02-13 12:19:02 +0000 UTC]

yea definitely right, thanks

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