Comments: 34
vasile20022003 [2016-11-04 22:58:15 +0000 UTC]
any chance it will leave the mockup stage and become an actual game ? cause it looks very fun
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vertibirdo In reply to vasile20022003 [2016-11-04 23:05:57 +0000 UTC]
The chance is somewhere near zero, sorry. I don't want to code.
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vasile20022003 In reply to vertibirdo [2016-11-13 12:46:59 +0000 UTC]
you dont need to code, im also an artist and i do games i usualy find a coder thats whats to colaborate with me or hire one. You are very talented if you have a game design and game art then coder is not a problem
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vertibirdo In reply to vasile20022003 [2016-11-14 10:25:15 +0000 UTC]
Well, it IS a problem. I've tried a couple of times to no avail.
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vasile20022003 In reply to vertibirdo [2016-11-14 23:28:15 +0000 UTC]
try what ? to find a serios coder ?
If you want i can help , serios help.
Want to chat about it on skype or facebook ?
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vasile20022003 In reply to vertibirdo [2016-11-15 17:41:14 +0000 UTC]
If i would not had time or i did not wanted to help i would not sayd so from beginin. But if you dont want to its ok.
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flippy133 [2016-10-23 07:35:31 +0000 UTC]
This is just fantastic... also looking at the map the sight of that hoard is actually terrifying me, hehe.
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flippy133 In reply to vertibirdo [2016-10-23 20:27:38 +0000 UTC]
Yeah I know. I remember when they were first added, the sounds that the hoards would make would draw in more hoards which made more sounds. Absolute terror with them around.
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DBrentOGara [2016-10-18 02:40:13 +0000 UTC]
CDDA is so hardcore... I almost always die within 20 turns... one time I lived like 150 turns... by hiding and never coming out of the building I started in.
This is brilliant, by the way, I would totally play a game that looked like this!
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vertibirdo In reply to DBrentOGara [2016-10-20 05:37:26 +0000 UTC]
20 turns and even 150 turns sound kinda extreme... The longest i've played was like 2 or 3 ingame years (year set to be almost realistic- 364 days). And i could've played more if new experimental version didn't ruin my savefile.
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DBrentOGara In reply to vertibirdo [2016-10-20 19:37:33 +0000 UTC]
Yeah... 150 turns got me... oh, forty-five minutes into the first in-game afternoon?
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vertibirdo In reply to DBrentOGara [2016-10-21 09:13:57 +0000 UTC]
They work pretty well for starters. And you can crack doors and crates with them. Also bash some skulls in, as long as it's simple zombies and there are only 1-2 of them at a time.
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vertibirdo In reply to DBrentOGara [2016-10-21 09:47:34 +0000 UTC]
The main idea- while you are weak, unskilled and badly equipped, plan your escape ahead and try to keep out of zombie sight. Night is the best time to raid early on. Scout during day and mark places where dangerous zombies are (they will not wander too far unless they get agitated by something, which is unlikely). Zombies see almost as bad as you during night.
I used to find some wrecked car on the outskirts, which would have one of two following- either working engine, either fuel leakage. Then i started engine or lighted up fuel. Noise from working engine or from the burning car would attract a lot of zombies.
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DBrentOGara In reply to vertibirdo [2016-10-21 20:55:50 +0000 UTC]
Cool! I must be doing it wrong, 'cause I seldom live long enough to find anything good.
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vertibirdo In reply to DBrentOGara [2016-10-23 20:09:26 +0000 UTC]
Just look at the map. Unless something went wrong or you spawned in the middle of nothing, there should be a town nearby.
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DBrentOGara In reply to vertibirdo [2016-10-24 03:18:56 +0000 UTC]
Oh yes! There is always a town or farm or military bunker nearby... but it's crawling with unkillable zombies that eat me immediately!
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vertibirdo In reply to DBrentOGara [2016-10-24 05:42:31 +0000 UTC]
Farm should be pretty easy to clear out... Military bunker on the other hand- no. Bio-operator zombies, grenadiers, zombie soldiers and military turrets can easily kill even a seasoned survivor.
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DBrentOGara In reply to vertibirdo [2016-10-24 10:32:44 +0000 UTC]
Yeah, the longest I ever lived was on a farm! I even drove a tractor... and promptly crashed into a tree.
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vertibirdo In reply to Lankore [2016-10-17 17:15:09 +0000 UTC]
How come? Fallout didn't have any zombies in it to begin with...
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Lankore In reply to vertibirdo [2016-10-17 17:35:56 +0000 UTC]
The feral ghouls are basically Fallouts equivalent of zombies and in Fallout 3 especially they are everywhere.
Idk it just reminded me of being a low level character fighting off my first hoard of ten + feral ghouls
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vertibirdo In reply to Lankore [2016-10-17 17:48:25 +0000 UTC]
Oh, those... Never actually got into Fallouts other than 1 and 2, so i had no idea until i looked it up now.
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