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UchihaMandara — 35 Olde Gods X
Published: 2019-11-06 23:14:22 +0000 UTC; Views: 109; Favourites: 2; Downloads: 0
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Description It turns out to be easier than expected to capture the Witch. With Prudence’s presence in the forest, Kelpi is unable to get a solid grip on reality, resulting in her pocket dimension metaphorically flapping in the wind. Once Shub-Niggurath arrives, the two fragments effectively grab onto the ‘outside’ of the pocket dimension as a human might pick up a ball with two of their hands. They wrap their powers around it like twine, tying it up and around the dimension to trap the Witch fully inside. Then, it is but the work of a moment to toss the tied-up witch through yet another fold in space so that she has no choice but to crash-land onto the city in which Gula is hiding in.

As she falls from the sky, the two unwrap their powers from her pocket dimension, allowing the Swamp Witch to stretch her metaphorical wings. She lands badly, with a crack splitting part of her sphere of influence. This is due to Gula lashing out in response to the sudden threat, focusing her power into a stream of power shaped like knives. It acts a little like a semi-automatic weapon, striking the same part of the Witch’s dimension over and over again, until eventually it breaks open at a single point.

The dimension splits open like an egg.

Like the contents of a smashed egg, magic flows out from the breach in the Swamp Witch’s domain. Unlike her usual synchronisation and anchoring method, this abrupt disruption results in an explosive release of the power contained within her dimension. Trees spring up out from the ground, breaking up stone-paved roads as the plants grow wildly out of control. Wells are filled with polluted, swampy water. The sky flickers as the starry lights from the Witch’s dimension try to take over, only to be suffocated by the city’s smog.

The residents of the city panic. Stampedes and riots break out beneath the cold gaze of the full moon, the only celestial body too large and bright to be concealed by the city’s smog, an anchoring point between the Witch’s domain and the real world around her. The air is filled with screams and cries and yells. The air reeks from a combination of the pollution of a city and the stench of the wilderness, two smells which mix poorly to create a deeply unnatural pungent odour.

Kelpi thrashes, her graceful form jerking.

She cannot draw power from a place like this, with so little nature around her. There is a lake, but the forest around the area is sparse. On the other hand, Gula is very much advantaged with her terrain. The panic, fear, anger and confusion of the city’s residents are nourishment upon her tongue. It is easy for her to direct their malleable minds into casting the blame for the situation upon whoever and whatever their minds can rationalise, allowing her to feast upon their grudges. She is close to being as powerful as she used to be in heyday, and it’s all thanks to the Swamp Witch, Kelpi.

In the distance, from a safe perch by the lake, eight Chimera-shaped creatures watch. Only four of them are true Chimeras, namely Boop, Genova, Roseset and A. Gar. The other four, of course, are the fragments of creatures that may perhaps be considered deities, namely Prudence, Shub-Niggurath, Zilla and Midorima.

Magic is thick in the air. Gula’s black smog, and the Swamp Witch’s faintly blue-green powers lash out against one another, striking like knives in the dark. The impact of their clashes is enough to send out massive gusts of wind, but Boop and the other Chimeras are utterly unaffected.

They are shielded by their summoned beings, who have distorted the space around them to be infinitely large, meaning that no attack is capable of reaching the four summoners.

“Fight!” crows Zilla gleefully. “Fight like those gladiators the mortals speak of!”

Shub-Niggurath and the others say nothing, but all four of the alien beings have a gleeful glint in their many eyes.
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