Description
Beach Footprint
Project Status: Completed
Description
These were a couple of quick images I made while testing out some techniques for blender I heard about. I was not disappointed with the dynamic painting tool in particular. I see a world of possibility with that tool. I also began working with some fluid simulation to see how well it would work with this type of scene (as you can see in the third image.) However, I would like more time to achieve a better result; as I was cut short by a new project coming up. So I will likely return to working on that another day. All in all, though I like how this turned out it was very fast and simple enough to set up that I am sure I will use it again in the future.
Technical skills utilized in this project.
- Modeling
- Texturing
- Simulations
- Lighting
Specifics
Time: 2:30 hours
Samples: 100
Render time: 10 minutes
Software: Blender 3D
Resources and References used
- Tutorial by Addicted to CG on Dynamic paint tools in Blender - www.youtube.com/watch?v=OmHWGa…
- Reference images of sand and beaches
- An image of sand for texturing