Comments: 10
SupahCabre [2015-03-12 03:19:34 +0000 UTC]
This must have taken years to complete!
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Skratattack [2013-01-20 13:21:19 +0000 UTC]
Quite impressive.
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CarmelCrazy64 [2012-11-03 17:31:52 +0000 UTC]
World download?
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Theli-at In reply to CarmelCrazy64 [2012-11-08 16:05:36 +0000 UTC]
I deleted it a long time ago, I'm afraid.
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CarmelCrazy64 In reply to Theli-at [2012-12-01 15:53:20 +0000 UTC]
Oh. Well, sethbling ([link] ) has a video on a MCEdit filter for mandelbrots and mandelbulbs.
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oyog [2012-03-14 16:38:40 +0000 UTC]
Now if only someone could get the land generation algorithms to come up stuff THIS interesting...
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lsergius10 [2011-12-21 00:01:19 +0000 UTC]
I wonder what it would look like if you use one of the high-resolution texture packs (like the 256x256 ones)?
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dark-beam [2011-12-20 15:30:48 +0000 UTC]
More resolution? Or some smoothing?
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Theli-at In reply to dark-beam [2011-12-20 16:03:39 +0000 UTC]
The game has a built-in height restriction of 128 blocks. There are mods that can increase it to 512 or more, but I haven't figured out to import a large object like that.
I'm also looking for a way to convert PNG slices to a 3D mesh so that I can render the fractal in a real raytracer.
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