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tejasnandane
— 3D Asset modeling
Published:
2023-07-27 15:55:54 +0000 UTC
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Description
Professional Summary
•On B.SC project Crediting1 feature film. Title of 3D film "The smoke'
Able to adapt to established pipelines while maintaining artistic style and quality. High and low poly modeling of hard surface and organic objects/textures. •On M.SC project I did one 3Dcity background modeling on Maya,texturing in substance painter, sculpting in zbrash and
compositing,lighting and rendering in Unreal engine
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