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Sylizar β€” Goblins

Published: 2009-12-26 23:35:02 +0000 UTC; Views: 1977; Favourites: 19; Downloads: 14
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Description "Goblins, Goblins, Goblins. Everywhere I look, damn Goblins!"


(From Left to Right: Tuscali Goblin, Carrion Goblin, Pig Goblin, Wolf Goblin, Gorn Goblin, Biter, Hunter, Tusked Goblin, Mali Goblin, Kumai Goblin, Thief Goblin, Arctica Goblins, Nightmare Goblin, Common Goblin)

Goblins: Goblins are a species of humanoid that had evolved over an unknown period of time. After looking through ancient texts, modern scientists had discovered that creatures such as this were believed to have existed many millenias ago. The resemblance was uncanny (Common Goblin) and as such, they earned the name of their mythical forefathers.

In most aspects, Goblins haven't changed. Most are vulgar, twisted, thieves and smell terrible, but there are some who believe in a more civilised lifestyle. Most Goblins are at a human level intelligence, while others are more bestial. There are many types of Goblin, varying in behaviour and appearence.


Tuscali Goblins:
- Tuscali Goblins, often referred to as "Skull Masks" or "Boneheads", are a species of Goblin located in the Tuscali region of Europa.
- These Goblins are often seen mingling with the locals. Unfortunately, their sub-par intelligence prevents them from having intellectual conversations. They have a slightly deeper voice than most Goblins, but higher pitched than most Humans
- Tuscali Goblins wear masks made from bone to cover their face. It is believed this is an ancient tradition, but most Wilders just assume it is because the Goblins are so ugly, they are ashamed to show themselves.
- They are carnivores. But rarely attack other humanoids, preferring small animals that put up less of a fight.
- Reach up to 4 feet in height and can weigh up to 70 lbs.
- There are many Tuscali Goblin villages located throughout the region.
- They can live for 29 years.

Threat Level: Low


Carrion Goblins:
- As their name suggests, Carrion Goblins eat carrion. They are often referred to as "Corpse Eaters".
- Carrion Goblins are located in various parts of the world
- Carrion Goblins are more animalistic and cannot speak. The calls sound like someone gargling spit
- Since Carrion Goblins can't chew, due to their odd, circular mouth, they store their food inside specialized pockets inside their stomach where it slowly digests. The gases from this process emanate out from the Goblin giving off a rancid smell.
- Their hearing is poor since they don't need to hear to find prey, and most predators avoid them due to their smell. Their sense of smell, however is excellent.
- Their scent often attracts Carrion Birds, this usually results in a battle for food.
- Carrion Goblins can reach a height of 3 feet and can weigh up to 100 lbs
- They can live for 30 years.

Threat Level: Low


Pig Goblins:
- Pig Goblins are located in Western Europa, generally in the Werlham region.
- Pig Goblins are semi-intelligent, and can communicate with other humanoids. But sometimes they snort when they pronounce words, leading to confusion.
- The hair on Pig Goblins' backs is used to keep their backs insulated during their migration out of the Werlham region during its freezing winter.
- Pig Goblins are highly competitive, and will fight others for their possesions, food or even their mates
- Pig Goblins have excellent hearing due to their second set of ears
- They are strong enough to kill a man with relative ease
- They are carnivores, and have been seen eating Wilders
- They can reach a height 4 feet and 11 inches and can weigh up to 140 lbs
- They can live for 36 years.

Threat Level: Medium


Wolf Goblins:
- Often referred to as "Wolges"
- Located in Arctica, Antarctica and the Northlands
- Wolf Goblins cannot communicate with most other humanoids and are quite animalistic
- They are often found hunting in packs that can reach up to 20 members. This strategy helps them not only in hunting, but also keeping warm. The masses will huddle together during the freezing nights to sustain warmth.
- They are carnivores and will attack most creatures that venture near their pack
- They are among the smallest Goblins in existance, measuring a mere two-and-a-half feet tall and can weigh up to 40 lbs
-Β Their calls are growls and howls, much like their namesake, but they have a more "humanoid" sound to them
- One of the few Goblin species who don't ever abandon their young
- They can live for 20 years.

Threat Level: Medium


Gorn Goblins:
- Often referred to as Gorns or BTLs (Big, Tall and Lanky)
- Gorns, as they call themselves, are the smartest species of Goblin. They have a social hierarchy, villages, cities, books, and are often philosophers. They are the most common Goblin to be seen in Human cities.
- Gorns are located in the Mid-Lands, Asia and Europa
- They have a detailed archive of history located in their main city
- Gorns are excellent with tools, and are therefore often recruited as workers by other humanoids
- Gorns are peaceful, and prefer a life without violence. To help pursue this path, they never forge weapons.
- They are herbivores
- Gorns arms are uniquely adapted to bend at angles that would break most bones
- Gorns have an almost ethereal sounding voice
- They can reach a height of 6 feet and weigh up to 100 lbs
- The Gorn have jewels implanted into their skulls at a young age for ritualistic purposes. This also shows what clan they are from.
- They can live for 46 years.

Threat Level: Very Low


Biter:
- Biters are the tiniest of the Goblin species, measuring in at 20 inches tall and weigh up to 10 lbs
- Biters are simple, and live only to feed and they do so in massive hordes. They cover their preys entire body, hook in with their claws, and tear the flesh off with their sharp teeth
- Biters communicate with high pitched squeals
- They are located in various parts of the world
- Biters can be kept as pets, but are very hard to tame and often maul their owners
- Are a nuisance due to their "live to feed" instinct. They often devour crops and livestock.
- Are often killed on sight to prevent reproduction or the calling of backup
- They can live for 4 years.

Threat Level: High


Hunters:
- Hunters, also known as Trappers, Foragers, Killers-For-Hire, or G.Y.D.W.T.D.C (Guys You Don't Want To Double Cross), are among the most intelligent Goblins
- Hunters are located in various parts of the world
- They are often found in forests where they build their makeshift homes.
- Many people visit them when they need something done for them. This can iclude murder, robbery, something from a wild beast etc.
- When most people think of Goblins, something akin to the Hunters or Common Goblin will pop into their mind, this makes them the most widely known of the Goblins.
- Can communicate perfectly with other humanoids.
- Can use tools and weapons
- They are omnivores.
- They can reach a height of 4 and a half feet and can weigh up to 90 lbs
- They can live up for 39 years.

Threat Level: Medium


Tusked Goblin:
- They are located in Europa and the Mid-Lands
- Tusked Goblins, despite their fearsome appearence, are herbivores. Their tusks are used for either defense or to dig up roots.
- Tusked Goblins often carry weapons for defense or to scare off predators.
- Tusked Goblins are the second strongest species of Goblin, outmatched only by the Nightmares
- They are intelligent enough to communicate, but like their smaller cousin, the Pig goblin, they often grunt or snort mid-sentence
- Are often allowed in cities due to their docile nature or for labour
- Have established villages
- Can reach heights of 5 feet and 6 inches, and can weigh 200 lbs.
- Being charged by a Tusked Goblin is akin to being hit by a car
- They can live for 40 years

Threat Level: Low


Mali Goblin:
- Often referred to as Tribals or "Insert Creature" Worshippers
- Located in Australasia and some parts of the South-Lands
- They originated in the region of Mali, hence their name
- There are many clans in the Mali Goblin species, each with its own distinct masks, tatoos, Gods and rituals
- They can, on occasion, communicate with other humanoids, but prefer to speak the language of their species
- There is a hierarchy, which is usually topped by a spiritual leader
- They have villages located all over Australasia and in very few parts of the South-Lands
- They are very territorial, and will often attack other clans on sight, but truces can occur. Battles are often short and violent.
- They can reach heights of 4 feet and weigh up to 93 lbs.
- They are omnivores
- They occasionally make herbs and potions that they'll sell in markets
- They can live for 34 years.

Threat Level: Low - Medium


Kumai Goblins:
- Often called Samurai Goblins or Disciplined Ones
- Located in Asia, in the region of Kumai
- They have a similiar belief system compared to the samurai that existed many millenia ago
- They are allowed in cities, and can be seen meditating with others
- Are often found in places with calming effects (Waterfalls, Ponds, Gardens etc.)
- Practice a very disciplined form of combat that is used only in defense
- Their unique hands allow them to create weapons with unusual shapes and functions
- They are very intelligent and can communicate clearly
- They are omnivores
- Can be found protecting valuables from theives
- Can reach heights of 3 feet and 7 inches, and can weigh up to 78 lbs.
- They can live for 40 years.

Threat Level: Very Low - Medium


Thief Goblins:
- Thief Goblins are located in various parts of the world
- The Thief Goblins have the most self-explanatory name of the Goblin species
- They are found in almost every city
- These Goblins often hire themselves out as mercenaries, selling themselves out to the highest bidder. They normally only do jobs of theft, but the occasional murder is not too high (or low) for them.
- They often carry small daggers and lockpicks
- There is little natural info known about Thief Goblins, they generally disregard themselves as animals, and instead prefer to live an industrial life.
- They can live for 26 years.

Threat Level: Low - Medium


Arctica Goblins:
- Often referred to as Hairy Goblins or Scythe Goblins
- Located in Arctica
- A very dangerous breed of Goblin that hunts efficiently
- Their white fur allows them to blend perfectly with the snow, striking targets before they even know what hit them
- They often use their horns to impale prey. Their teeth are sharp enough to slice through light armor in just one bite, and medium in just a few well placed bites and their blades are sharp enough to slice a man in two with ease
- They are carnivores
- Their eyesight is poor, and was adapted this way due to the constant blizzards of the continent. To combat this, its hearing and sense of smell allow it detect prey in even the most blinding of snowstorms
- Their fur can keep them warm in even the harshest of colds
- They can reach heights of 5 feet and 10 inches, and can weigh up to 167 lbs.
- Artica Goblins, as well as Nightmare Goblins, were at first considered parts of different species, but after testing DNA samples, were discovered to be a part of the Goblin species.
- Their growls sound similiar to that of a Raptor
- They can live for 38 years.

Threat Level: Medium - High


Nightmare Goblins:
- Often referred to as Goblin Horrors, H.I.T.A.G. (How is that a Goblin) or Goblin Eaters
- Located in the South-Lands
- Nightmare Goblins are horrific creatures that barely even resemble a Goblin (Like the Arctica Goblin, see above). They are often used in Amazonian stories told by parents to disobedient kids to keep them from misbehaving
- Nightmare Goblins earn their namesake from an ability they can use. It is unknown how, though some believe it has to do with the quivering spikes on their back, but Nightmare Goblins can inflict nightmares upon other humanoids (usually Humans) to stun them or otherwise cause enough time to pass to allow the Nightmare Goblin to devour its prey alive
- Some Mali Goblins from the H'gluknal tribe worship these beasts as gods, and sacrifice themselves to the Nightmares
- Their tails can be swung with enough force to break, or slice, mid-sized trees in half
- Nightmare Goblins are very slow moving, despite their agile looking frame, and rely on ambushes and their nightmares to catch prey
- They are strong enough to lift a grown man, and snap his spine in two with ease, although they prefer to rend others with their claws.
- They are carnivores
- They can reach heights of 8 feet and can weigh up to 246 lbs.
- They can live for 45 years.

Threat Level: High


Common Goblin:
- Often referred to as Goblins, Little Thieves, Runts,Β Midgets, or Nuisances
- They are located in various parts of the world
- Common Goblins are basically a 'recreation' of the Goblins of ancient myth. They're little nuisances that steal from others, they attack others and are all-around vulgar
- They are intelligent and capable of clear speech
- Often carry around small knives, to "Make the pain last"
- Have small hairs lining their backs that can sense medium-large vibrations in the wind, allowing them to escape most dangerous situations
- Enjoy playing tricks on other humanoids
- Are omnivores
- Can reach heights of 3 feet and can weigh up to 57 lbs.
- They can live for 35 years.

Threat Level: Low - Medium

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That took a little while, phew. But it was pretty fun. It's hard to give everything a role in this world, but I think I did a pretty good job of getting the Goblins to fit in, and to make each one distinct.


NOTES: Wanted to make each one distinct even in their color, though I did keep some similar to show they are part of the same species. The coloring is fairly basic, though that usually happens with smaller drawings.
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Comments: 7

russellchap [2014-08-15 09:45:22 +0000 UTC]

Bloody hell...excellent stuff

πŸ‘: 0 ⏩: 1

Sylizar In reply to russellchap [2014-08-15 12:28:32 +0000 UTC]

Thanks!

πŸ‘: 0 ⏩: 0

Fynn-Bernsteinwolf [2014-05-13 02:15:16 +0000 UTC]

so much ideas Oo the designs are very cool! great job^^

πŸ‘: 0 ⏩: 1

Sylizar In reply to Fynn-Bernsteinwolf [2014-05-13 02:47:31 +0000 UTC]

Thanks! Yeah, like I said, I wanted each Goblin to be fairly unique.

πŸ‘: 0 ⏩: 1

Fynn-Bernsteinwolf In reply to Sylizar [2014-05-16 03:33:37 +0000 UTC]

you got them all unique =3 well done^^ your welcome

πŸ‘: 0 ⏩: 0

Azes13 [2009-12-29 05:12:53 +0000 UTC]

Well, you've definitely got some interesting goblins there, but you seem to have missed one (the one with the funny nose just above the Common Goblin).

Also:
-Does the Gorn goblin have three eyes, or is that something else on its forehead?
-Any particular reason why the Gorn has flexible arms?
-Why would you even want a pet Biter goblin?
-The Kumai goblin's hands don't look really odd.

πŸ‘: 0 ⏩: 1

Sylizar In reply to Azes13 [2009-12-29 14:36:37 +0000 UTC]

Thanks. And it seems I did miss the Thief, thanks for pointing that out, I'll have to update it when I get back. Asfor your questions:

-That is a jewel that is implanted into their skull for religious ceremonies, forgot to mention that.
-Not neccessarily, just the way they evolved
-I really don't know, but it's a crazy world I've developed, I'm sure someone could find a use for one
-Not truly out there, but they have two thumbs on the bottom of their hands and only two fingers. They have to make some sort of different weapon to accomadate this.

Thanks for asking the questions.

πŸ‘: 0 ⏩: 0