Comments: 60
FiveHero [2012-03-27 07:44:33 +0000 UTC]
wow!awesome!!
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Nikomuz [2011-12-28 10:15:10 +0000 UTC]
Welk programma gebruikt ge ervoor?
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Sunny-GO In reply to Nikomuz [2011-12-28 16:12:19 +0000 UTC]
Maya voor 3D en photoshop/After effects voor het compositing.
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adelnovipazar [2011-12-27 10:42:46 +0000 UTC]
when can we expect this,or at least an animation prewiew ?
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adelnovipazar In reply to Sunny-GO [2011-12-27 18:19:44 +0000 UTC]
I just desperetly need some inspiration for animating,couse the school is almoust over and I wanna do a little project...anyway,thanks for replying ^^
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MohanABK [2011-11-22 02:34:28 +0000 UTC]
(second comment) And Sunny, do you have any tutorials or any sites you go to, to learn modelling and rigging techniques?
Do you know where I can get templates or any help? Thanks Sunny, you can PM me the answers to my question if you want.
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MohanABK [2011-11-22 02:23:42 +0000 UTC]
Hey Sunny, just a quick question. (I am going into 3D too, well at least I am trying...)
You use Maya always, right? And I want to know if all the stuff like colouring, lighting, and modelling is done on Maya only? Or do you use other programs to add that stuff?
Thanks a bunch, Sunny. ^^
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godeyes [2011-11-19 03:24:15 +0000 UTC]
woah this is some great shit man!!!
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Dark-Swift [2011-11-18 21:37:39 +0000 UTC]
what 3d program will it be animate in?
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RAVERAB [2011-11-18 20:16:41 +0000 UTC]
Oh boy I can't wait.
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melviso [2011-11-18 18:54:42 +0000 UTC]
wow..excellent compositing.So u have switched to 3d?Cool.Are u using Maya?
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melviso In reply to Sunny-GO [2011-11-21 13:21:42 +0000 UTC]
How is 3d animation going for u?Do you prefer it to when you animate in 2d?For me I can model,uvmap and texture anything.My main problem is rigging and the time it takes especislly for facial emotions.Most of the time,my shoulders and hips don't deform correctly for human models.Its a pain,lol.
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Sunny-GO In reply to melviso [2011-11-21 16:22:09 +0000 UTC]
Wel I have more experience in 2D, but the same principals should apply to 3D. The rigging and the workflow of it takes time to learn ofcourse, and there are many ways to achieve a rig. just find one that suits you. Though if you want to learn it the way they do it in studios, you'll just have to become an intern or something.
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melviso In reply to Sunny-GO [2011-11-22 15:36:03 +0000 UTC]
So u are working as an intern in an animation studio?
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melviso In reply to Sunny-GO [2011-11-24 14:49:50 +0000 UTC]
Okay,u learnt some of this 3d stuff as an intern before you graduated.I am considering going back to 3d but when I think of the problems that come with running simulations for hair and clothes(most times they don't act the way you want them to after tweaking a lot of parameters),I end up going back to 2d.Is there a way one can calculate these stuff.
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melviso In reply to Sunny-GO [2011-11-28 14:33:12 +0000 UTC]
So you animate cloth and hair manually without simulations?Thats a great idea.
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screenscan [2011-11-18 15:53:08 +0000 UTC]
i like this a lot
it looks as if its a still from some animation (i would love to see)
cheers
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MRB34N5 [2011-11-17 23:20:47 +0000 UTC]
Perfect way to promote this animation. I cant wait to see it
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MRB34N5 In reply to Sunny-GO [2011-11-19 03:26:15 +0000 UTC]
Yea, I know nussing about 3D animation so good luck
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ARCoolguy [2011-11-17 22:41:21 +0000 UTC]
Awesome cant wait to see the animated version
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neonknight27 [2011-11-17 22:40:48 +0000 UTC]
AWESOME AS ALWAYS 83
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MohanABK [2011-11-17 22:27:22 +0000 UTC]
oh Sunny, I love how you emphasize things by using perspectives and blurs.
This looks like a really dynamic mid-action scene because you blurred the bg so well, and that low angle shows prominence from the other character.
Well done.
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Sunny-GO In reply to MohanABK [2011-11-18 08:52:22 +0000 UTC]
Thanks, I just hope I can do it in the animation as well
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