Comments: 23
RetroMike [2008-06-14 05:00:33 +0000 UTC]
Great model of a great car. I don't know if you're a fan of the newer model Mini but maybe one day you can take a stab at that too. I'd have to say the only thing about this model that makes me cringe are the lamps. Other than that it's top.
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senor-freebie In reply to RetroMike [2008-06-16 07:35:06 +0000 UTC]
Yeah the lamps ended up too low detail and didn't get textured properly so yeah. Not sure if I'll end up doing the new Mini ... not as much of a fan of it as the old one.
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open-flanker [2006-08-30 13:30:52 +0000 UTC]
Question... if you unwrap a model, is it better to create textures at a higher or lower resolution? I know this should be obvious.... but is there anythin special you have to do to tell the unwrap engine thingy that you are using a big map?
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senor-freebie In reply to open-flanker [2006-10-08 03:29:03 +0000 UTC]
No ... the only difference when unwrapping for a larger or smaller map is the spaces you make between the different objects on your UVW space. If they are too small you get pixels from one side flooding onto the other but this is pretty obvious.
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open-flanker [2006-08-30 13:30:45 +0000 UTC]
Question... if you unwrap a model, is it better to create textures at a higher or lower resolution? I know this should be obvious.... but is there anythin special you have to do to tell the unwrap engine thingy that you are using a big map?
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senor-freebie In reply to open-flanker [2006-08-31 03:06:04 +0000 UTC]
Nope but you might unwrap it slightly differently. A lower res unwrap can often make you want to use tiling textures. For example if you're making a brick building all brick walls could use a repeating texture. While if you're making a character dressed in camouflage you wouldn't have much opportunity for that and you'd want to use a higher res more purposeful texture.
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open-flanker In reply to senor-freebie [2006-08-31 08:17:39 +0000 UTC]
Ok, I think I understand. I guess I was more concerned with the actual maps. I usually make them square, about 568 pixels each way. I was wondering whether using a map of, say, 1024x1024 would be better.
Thanks for yur help.
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MODULATOR [2006-08-20 22:06:26 +0000 UTC]
very cool ...nice modeling! love this car!
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senor-freebie In reply to DingoPatagonico [2006-08-21 08:05:21 +0000 UTC]
I like the original model. The new model weighs too much to be as good as the last one. The older ones were great rally cars thanks to their weight, engine and short wheel base.
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DingoPatagonico In reply to senor-freebie [2006-08-21 22:15:55 +0000 UTC]
i see some rally models on tv, and is incredibly stable and manoubrable!! the tiny car is really good...
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Bobcat1 [2006-08-20 19:00:56 +0000 UTC]
awesome, I didn't realise you'd done a mini aswell. I should really finish texturing mine...
Nice work
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senor-freebie In reply to Bobcat1 [2006-08-21 08:04:30 +0000 UTC]
I even have some references of the hard to see places in my scraps if you're interested.
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DannyLad [2006-08-20 16:51:28 +0000 UTC]
Can't go wrong with the mini, we had a little yellow one when I was growing up.
Good little car XD Nice work mate.
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spike2k5forever [2006-08-20 14:46:24 +0000 UTC]
DAMN !!!!!! looks real nice so far cant wait to see the fianl version
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