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RPGFamily — Hsing Hsing

Published: 2010-02-27 17:21:54 +0000 UTC; Views: 152; Favourites: 1; Downloads: 1
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Description The royal pain in the butt is Hsing Hsing, one of the last decendants of the 7 Lucky Gods Martial Artists. Her abilities mirror that of her own father's Kirin's. The only problem is that in his case it's guided with honor, integrity, and wisdom. Hsing Hsing is quite the little hot head and becomes angry easily and often. This often clouds her better judgement.

Hsing Hsing had spent a few years studying Anything Goes Martial Arts along side her good frend Matoko Hibiki, but then she returned home to china. She deemed that she discovered all the secrets of the Anything Goes style. Her father strongly disagreed but since they are equals no battle would prove either to be correct. But when her mother Lychee cleaned her clock she demanded that Hsing Hsing return and try Anything Goes again.

Hsing Hsing returned only to learn about Lance Vagabond's plan on Togenkyo. She hurried by airship to help out, which proved that she has excellent timing because she arrived just in time to save Matoko's life. She didn't last too much longer after the heroic rescue.

Since her defeat Hsing Hsing has been training at the now Tendo Dojo. She hopes that Okabuno and Matoko can help her discover what the secret of Anything Goes is that way she can improve the 7 Lucky Gods style.

But why is Hsing Hsing getting involved? Perhaps the chopsticks are needed for far more than another meal?

SIGNATURES

"100 Chopstick Sting": By focusing her KI-Chi Hsing Hsing creates a tornado spiral of chopsticks that fly directly at the opponent (25 Damage per Triangle).

"Chopstick Wall of Defense": By moving the copsticks in an endlass barrage, Hsing Hsing can block anything except energy or liquid (use 1 Triangle to have any mele attack deal no Damage to Hsing Hsing this round)

"Drive By Airship Drop": By calling in an air strike Hsing Hsin's servants drive by in an airship and bomb the entire Battle Area (20 Damage per Triangle plus Fire Damage *decided by the DM*)
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