Comments: 22
wanderer1988 [2016-06-17 19:38:24 +0000 UTC]
BEAUTIFUL!
👍: 0 ⏩: 0
djomally [2013-03-18 04:14:39 +0000 UTC]
Actually this SMG was designed by WETAworkshop's Team.
It was a concept smg design for the Prawn's weapon tech in district 9, but was never used.
I see here that credit wasn't given to the company for the original model design.
So unless you ARE the one that designed the concept and happen to be on WETA's payroll, then i would say you need to either A. give credit where credit is due...or B. get sued for breaching copywrite laws....
P.S..i have the concept art book for the movie, this is how i know it was WETA.
AND..if you are in fact the original designer for this particular weapon, then i wish they would have used it. it's fantastic work.
👍: 0 ⏩: 1
loki-5000 [2011-12-24 13:52:53 +0000 UTC]
Crazy gun from Killzone 3
👍: 0 ⏩: 0
zacharyp99 [2011-12-18 05:02:27 +0000 UTC]
And this is your first time texturing?
I cant believe that, this looks absolutely amazing, and so damn real!
👍: 0 ⏩: 1
HaroldPotter [2011-12-17 16:51:47 +0000 UTC]
Nice work. I thought this was a physical prop until I scrolled down far enough to read the description.
👍: 0 ⏩: 1
ZENX49 [2011-12-17 02:03:26 +0000 UTC]
I never grow tired of seeing these awesome Poleepkwa weapons. Awesome battle wear texturing and bump mapping!
👍: 0 ⏩: 1
RatchetHD [2011-12-15 17:57:14 +0000 UTC]
wooow...very nice...this is real o.O
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shaktipat [2011-12-15 15:36:27 +0000 UTC]
I like the distressed areas, looks like it's been dragged through hell and back. Awesome.
👍: 0 ⏩: 1
Allottho [2011-12-15 15:18:35 +0000 UTC]
Really, don't ever, EVER use bump made from photo textures in photoshop. Really.
Without bump it'll look much, much better. Diffuse and specular map can do the magic, but bump can ruin everything.
Bumpmaps in standart non-realtime renders is an obsolete thing, it has really few uses now, and none of them is usage of simple black and white maps on a plain surface.
👍: 0 ⏩: 1
macray411 [2011-12-15 15:08:35 +0000 UTC]
looks nice for a start, but the textures repeat too often and the 2 round thingies have exactly the same texture... especially the bump map is too visibly repeated.
👍: 0 ⏩: 1