HOME | DD

psychosilence β€” Constructor

Published: 2010-09-01 21:46:18 +0000 UTC; Views: 2742; Favourites: 47; Downloads: 73
Redirect to original
Description This is an R&D piece about shape generation.

The high res model is prefractured with "deconstructor" by Marc Lorenz then passed on to particle flow's BirthGroup and triggered with a deflector. The particles drift away and ease into their final shape, rotation and position. Every fragment maintains it's original Mental Ray or VRay shader (Model is from Evermotion's Car Collection).

Just a fancy way to build up what ever object you can fracture

Watch the VIMEO video in 1024x1024 here:
[link]

Hope you like it.
Ansi
Related content
Comments: 18

ShengDaFlashPRo [2010-09-16 04:30:42 +0000 UTC]

oooooh nice.

πŸ‘: 0 ⏩: 0

AlphaPrimeSaviour [2010-09-11 07:27:20 +0000 UTC]

Hahs. This looks really cool. Like the effect.

πŸ‘: 0 ⏩: 0

Silver911 [2010-09-09 23:49:55 +0000 UTC]

cool

πŸ‘: 0 ⏩: 0

psychosilence [2010-09-09 21:13:02 +0000 UTC]

Here is a half speed clay render [link]

Changed the camera angle a bit so you see better what's going on. Please excuse the flicker!
Particle Flow cached with SuperMesher then retimed in the TrackView.

πŸ‘: 0 ⏩: 0

Gracore [2010-09-07 19:05:15 +0000 UTC]

Could probably be tweaked to make the nit-picky parts of transforming/er models quite nicely too.

πŸ‘: 0 ⏩: 0

psychosilence [2010-09-06 17:34:58 +0000 UTC]

Thanks guys

πŸ‘: 0 ⏩: 0

Lowlandet [2010-09-05 12:30:40 +0000 UTC]

Awesome!

πŸ‘: 0 ⏩: 0

madayar [2010-09-05 04:33:14 +0000 UTC]

awesome, just great

πŸ‘: 0 ⏩: 0

psychosilence [2010-09-04 15:06:31 +0000 UTC]

@ Alien4killer: A tutorial with a more simpler is actually in the works gonna be released at evermotion.org where i release my material lately.

πŸ‘: 0 ⏩: 0

3Dapple [2010-09-03 23:12:14 +0000 UTC]

Pretty cool.

πŸ‘: 0 ⏩: 0

alien4killer [2010-09-03 09:28:44 +0000 UTC]

Dude this is awesome...man would really appreciate if you chucked a detailed tutorial...pls...thanks

πŸ‘: 0 ⏩: 0

tonare [2010-09-02 23:20:42 +0000 UTC]

Awesome work!

πŸ‘: 0 ⏩: 0

phongshader [2010-09-02 19:12:16 +0000 UTC]

the camera was a little fast, but the render and particles are awesome

πŸ‘: 0 ⏩: 0

paranoidinhell [2010-09-02 17:44:30 +0000 UTC]

It's a bid fast in the video but stunning piece of work

πŸ‘: 0 ⏩: 0

psychosilence [2010-09-02 14:49:27 +0000 UTC]

@ Marc, yes, i particularly chose squares. You can fracture it with rayfire e.g. into all kinds of shapes. or slice it by hand.

πŸ‘: 0 ⏩: 0

xcEmUx [2010-09-02 13:29:13 +0000 UTC]

Sehr geil, ich hab mir schon gedacht, dass es was von dir ist !
Echt beeindruckend, vor allem fΓΌr mich, weil ich grad erst mit Partikeln anfange ^^

πŸ‘: 0 ⏩: 0

marcnail [2010-09-02 12:24:23 +0000 UTC]

Can you edit the shapes? For example, if I want to deconstruct the car into hexagons or other interesting shapes (like stars, circles etc.)

πŸ‘: 0 ⏩: 0

Affet-kak [2010-09-02 01:31:41 +0000 UTC]

thats cool!

πŸ‘: 0 ⏩: 0