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nachoyague β€” STALKER by-nc-nd

Published: 2008-02-07 08:43:32 +0000 UTC; Views: 2181; Favourites: 58; Downloads: 78
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Description An old work from my last company. is placed on his website, so i've decided to upload it. Coloured vr, and blueprint
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Comments: 33

dimodee [2012-05-28 00:27:44 +0000 UTC]

awesome sketches!

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surfer-girl [2008-05-26 15:25:45 +0000 UTC]

fucking niicccee!
great colour and texture work, your blueprint sketches look great too

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chaoticalex [2008-02-11 11:38:30 +0000 UTC]

es genial! me encanta la textura! :3

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nachoyague In reply to chaoticalex [2008-02-11 16:59:23 +0000 UTC]

asias!

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yugami [2008-02-11 00:26:14 +0000 UTC]

I love seeing this with the blueprint.

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nachoyague In reply to yugami [2008-02-11 16:59:41 +0000 UTC]

yep, it helps to make a better idea

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zerop0int [2008-02-08 18:53:24 +0000 UTC]

genial como todas tus obras yo tambiΓ©n vivo en barcelona y estudio diseΓ±o, espero poder tener tu nivel algun dia
saludos

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nachoyague In reply to zerop0int [2008-02-08 20:18:21 +0000 UTC]

gracias compaΓ±ero!

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Illo-J85 [2008-02-08 16:27:34 +0000 UTC]

Awesome monster

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nachoyague In reply to Illo-J85 [2008-02-08 18:15:21 +0000 UTC]

^^

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FrealaF [2008-02-07 22:32:38 +0000 UTC]

wow es impresionmante me encanata el coloreado los gusanillos esos me das cosa ._.

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komiks [2008-02-07 22:30:08 +0000 UTC]

The tentacles look like sea anemone.

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nachoyague In reply to komiks [2008-02-07 22:33:48 +0000 UTC]

hehehe. i based this design in some aquatic characters. you're right.

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Ameba [2008-02-07 21:10:40 +0000 UTC]

wn no se como hiciste esto pero ame el dibujo en mala, tiene una onda biomecanica ke me encanta, y esos tentaculos de adentro los ame... fav de una

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nachoyague In reply to Ameba [2008-02-07 22:35:28 +0000 UTC]

gracias!!!

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FJFT-Art [2008-02-07 17:00:56 +0000 UTC]

Un diseΓ±o genial, me encantan esos tentΓ‘culos tipo medusa que le salen de abajo

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nachoyague In reply to FJFT-Art [2008-02-07 18:34:25 +0000 UTC]

hehe. gracias

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fanboy4ever [2008-02-07 16:20:18 +0000 UTC]

Amazing stuff. Reminds me of the Metroid series. What company was the work for - if you don't mind my asking?

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nachoyague In reply to fanboy4ever [2008-02-07 16:34:32 +0000 UTC]

thnx, this pic was for the scourge project <<< [link] , but i moved and now i'm working at <<< [link] in other project

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fanboy4ever In reply to nachoyague [2008-02-07 17:12:46 +0000 UTC]

Wow! You're in the artistic side of the gaming industry. That's exactly where i'm hoping to take my career, actually. If you don't mind, how many years experience do you have? Also, what kind of education did you take to get in the field? And how did you get noticed?

Sorry for all the questions, but i haven't had a chance to talk to a working professional in the field i'm looking to get in. I'd really appreciate it.

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nachoyague In reply to fanboy4ever [2008-02-07 18:34:16 +0000 UTC]

Well, Mmm. yrs of experience in gaming industry?. Let me see... More or less 4 yrs experience.
I started as a website and brand designer, i was working and studyng fine arts at the same time.
And casually, a friend that was working with me got a job in my first company, so i noticed that they were looking a concept artist. I decided to send cv and portfolio, and i was lucky Work hard, learn a lot of techniques, and be faster . Good luck

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fanboy4ever In reply to nachoyague [2008-02-07 23:08:00 +0000 UTC]

Awesome. Uh, few more questions, heh. Do you work all traditionally or all digitally or a mix of both? In terms of digital, what programs do you mostly use. Uh, basically i'm asking what your artistic process is.

I'm currently training myself in work direct digital (i use a tablet and draw strictly in Photoshop right now). However, i've found quite a few people will draw out their pieces (or at least a rough sketch), scan it in, and then use Photoshop to color and edit the piece. I just wanted to know if i'm wasting time trying to work pure digital or not?

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artisticpsycho87 [2008-02-07 15:13:33 +0000 UTC]

nice colors and attention to detail

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nachoyague In reply to artisticpsycho87 [2008-02-07 15:52:42 +0000 UTC]

THNK U!

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artisticpsycho87 In reply to nachoyague [2008-02-08 02:29:41 +0000 UTC]

no prob

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lely [2008-02-07 14:59:13 +0000 UTC]

Esto si que es un trabajo profesional! OlΓ©!

Me gusta expecialmente el detalle de los tentaculos. Tiene unos efectos de luz muy buenos.

Dentro de na nos vemos, futuro profesor XP

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ERO-47 [2008-02-07 13:04:05 +0000 UTC]

This is unbelievable ! Holy cow ... Work of a master

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Noke [2008-02-07 11:45:49 +0000 UTC]

Muy bueno, supongo que serΓ‘ el diseΓ±o de un enemigo para un videojuego o juego de rol no? estΓ‘ muy chulo, ademΓ‘s se puede emplazar tanto en un mundo basado en tiempos pasados como en un mundo futurista, muy conseguido, para mis favoritos que va *^_^*

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nachoyague In reply to Noke [2008-02-07 12:04:30 +0000 UTC]

muchas gracias!!!. si, es para un videojuego

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Utena89 [2008-02-07 10:22:53 +0000 UTC]

omg *///* *in lof* Me encanta este bicho, y las textura x33 (y mira que les tengo manΓ­a a las texturas xD)

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nachoyague In reply to Utena89 [2008-02-07 10:43:51 +0000 UTC]

Gracias . La verdad es que a mi no me gustaban mucho, pero es verdad que si se usan con moderacion, pueden quedar muy bien. aparte que les va de perlas a los texturizadores

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Prettio [2008-02-07 09:36:25 +0000 UTC]

Que... genial O_o me encanta la textura parece que se puede tocar jajaja

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nachoyague In reply to Prettio [2008-02-07 10:43:05 +0000 UTC]

Hehehe. Gracias

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