Description
[ G E N E R A L ]
Name: Arbrenan Pote [Arbre]
Age: 27
Gender: male
Species: dryad
Height & Weight: 1.85m [6’1”] (2.25m w/ branches) & 84kg [189lbs]
Birthday: a week before the vernal equinox (march 13)
Occupation: veterinarian
Relationship Status & Orientation: technically pansexual but more importantly he's a sucker for the confident heroic/warrior type
Faction: Tastania
[ I D E N T I T Y ]
Personality:
+ prudent || patient || diligent || empathetic || responsible +
= timid || fretful || reclusive || unconfrontational || polite =
- uncommunicative || needy || emotional || insecure || coward -
Quiet and amiable, although he is courteous and friendly with everyone he meets he tends to keep to himself, not wanting to bother anyone with the trivial worry that passes through his head, if he did he would probably be talking all day. So while to get along with he can be a bit more difficult to truly get to know, his guarded anxious nature making it difficult for him to speak his mind, he is much more willing to tell people what they want to hear rather than the truth, even if that means the occasional little white lie. He actually finds it much easier to talk to animals, he can be quite chatty with his grouse and patients. He doesn't have a 'pet voice' or ask rhetorical questions about their 'cute lil' paws' or whatnot, instead, he talks to them quite a lot like how he talks to people even holding lengthy one-sided conversations with these animals, although he tries not to do that in front of other people. But despite his best efforts to be accommodating, some can find his unhurried and cautious nature tedious even a bit frustrating, he would rather plan than act and is not the best at thinking on his feet in a fight.
Backstory:
Arbre grew up in a small quiet temple complex nestled in an aspen wood. Here he was taught to follow the will of the Copse, the group of trees that the dryads of his wood were tasked with tending for generations, but he did not begrudge his work quietly but happily completing his chores and studies every day, if only to ensure he would have enough time afterward to explore the surrounding forest and indulge his true passion. He spent his childhood exploring those woods so thoroughly that he knew them as well as his own house and within those woods he met all manners of strange creatures. He adored each one, wanting only to bring them home and keep them as pets. But his parents were less delighted at the thought of sharing their home with wild animals, but after he raised a nest of grouse eggs he was eventually allowed to keep one particularly stubborn hen who had already decided that she would remain with him whether she was his pet or not.
Despite his little quirks, he was still one of the most responsible of the children of the temple which was why he was tasked with even more responsibility when he came of age. He was to care for the temple itself, tending to the forest and the temple complex, it was a tedious job that was never done but he accepted it graciously happy to be of use to the Copse. By then Arbre was a young man he did what some young people tend to do and fell in love. Falling for a dashing adventurer by the name of Lindone who wandered into their little temple one day, he was truly smitten with them and eagerly followed them halfway across Tastania trying to work up the courage to say his feelings the entire time. It was during these adventures that they brought a necklace to a mysterious magic machine that undid the curse placed on the pendant releasing what had been kept inside: an Itari, but more importantly Lindone's love.
Arbre was crushed, he had not even managed to tell Lindone how he felt, but maybe that was for the best considering that Lindone's heart belonged to another. But that was little comfort and as Arbre nursed his broken heart he decided he could not continue traveling with the adventurers, it hurt too much, but he could not return to the temple either, so he decided to settle in the next town they stopped. It was a quaint forest town, common in Tastania. There he tried a handful of jobs, unhappy with each one until he caught the eye of the town's veterinarian, she was impressed at this aptitude with animals and took him on as an apprentice immediately.
He enjoyed his work at the clinic, it was not without its difficulties, each day was long and tiring, but despite the lows, he found himself happier than he had been in a while and the busy schedule kept his mind off the thoughts of Lindone that took him years to shake. But as time passed he was able to mostly patch up his broken heart and although it was certainly not where he had expected his life to go he felt he had found a place for himself.
Abilities:
◈ Plant communication/manipulation: He can communicate with plants and request that they allow him to control them, he can manipulate a plant to grow, move its limbs, roots, and leaves, and flower out of season. Manipulating an unwilling plant can be much more difficult if not outright impossible. He can also simply talk to plants, but they’re plants so they don’t know much.
◈ Tree shape-shifting: He can turn into an approximately 6.5 meter tall quaking aspen tree, which isn’t good for much but can be useful when hiding in places where trees would go, it’s also rather relaxing in his opinion.
◈Tree-length lifespan: If he exercises and eats right he can expect to be kicking for about 150 years. And dryads like most fey folk have a belated aging process and will not start to show signs of wrinkles and the various aches and pains of age until they're pushing a century.
◈ Vulnerability to copper: It is a misconception that copper nails can kill trees, but fey folk often have adverse reactions to many types of metal and dryads can be harmed by copper piercing their bodies. Copper driven through the limbs can impede their magic, while copper driven through the torso or head can kill them outright.
◈ Medical training: He has spent several years working on keeping things healthy and not dying so although he is primarily experienced with animals a broken bone is a broken bone, and that horse tranquilizer will almost definitely not kill you as long as he gets the dosage right.
Strengths: Weaknesses:
good with animals gets lost so easily
patient unhurried
good listener pushover
sleepy always sleepy
Likes: Dislikes:
naps large crowds
sunshine being rushed
animals all the animals waking up early
flowers, especially yellow ones poorly trained/ cared for animals
knitted clothing winter
sunrises lying
long walks in the woods deep water
his grouse
anise scent/flavor
[ O P T I O N A L ]
Extra:
MBTI: esfj
Handedness: left
Dietary restrictions: vegan
Allergies: none
Favorite color: sap green
Favorite food: mushroom tart
Favorite beverage: spiced citrus tea
Favorite animal: you want me to pick only one?
Relationships:
NPC:
Family:
The Elder: leader of the temple
Roganna: the worrying parent
Eindide: the cool parent
Celyn: the patient parent
Dronte: older cousin, also cool
Friends:
Destea: childhood best friend, no longer in touch
Collia: nixie healer, traveling companion
Yuuzi: therian bowman, traveling companion
Redya Pote: proprietor of Pote's Creature Care and Clinic and mentor to Arbre she has been traveling for a couple of years now leaving him to run the clinic on his own
Crushes:
Lindone: dashing sword-wielding werewolf and his first crush
Acquaintances:
Beryl: itari mage and Lindone's significant other, she seemed nice, but Arbre never got to know her particularly well
Pets:
Cassiopia: his first proper pet, she passed away a few years ago
Magdalena: the oldest of Cassiopia's chicks she is quite protective of Arbre and seldom lets him out of her sight
Balthazar: the second youngest of Cassiopia's chicks he was a bit of the runt of the group
Ariadne: the fifth of Cassiopia's chicks she is a little bit spoiled, she will peck at you if she doesn't get her way
Character relations:
[TBA]
[ R P P R E F E R E N C E ]
Media: [Discord] | [Google Docs] | [Notes] | [Comments]
Methods: Paragraph | Literature | Script | Headcanon
Timezone: EST [GMT-4]