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mCasual — isosurface4 news today

Published: 2015-09-03 16:53:32 +0000 UTC; Views: 107; Favourites: 1; Downloads: 1
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Description good news, our research team has located the source of the isosurface4 (and 3 i guess) banding defects

there was a line in the code that looked like d += 0.0001;

i was adding a small tweak to avoid zero division or some "fence" issues

but apparently 0.0001 is not small enough of a tweak to go unnoticed visually

so i changed it to d += 0.000001 and looks like that does the trick


the updated version will be posted in the daz3d freepository forum later today

i want to improve domain vs isosurface  relations

iRay render here

the red ball is the isosurface, since it exceeds the "domain" it gets truncated

the Utah teapot ( 4 pieces ) is a free prop on my web site
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