Comments: 36
MentalLaundry [2014-01-25 07:58:24 +0000 UTC]
Alien Super Kingdom
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Len1 In reply to timemit [2012-02-23 01:15:01 +0000 UTC]
Thanks
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catelee2u [2012-02-15 20:41:14 +0000 UTC]
Awesome!!!
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Len1 In reply to MarkJayBee [2012-02-14 23:59:47 +0000 UTC]
Thanks man
Who knows what kind of Mites live in the Hollow Earth
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sed [2012-02-14 01:37:00 +0000 UTC]
Outstanding ..............
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Len1 In reply to sed [2012-02-14 01:48:11 +0000 UTC]
Thanks
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dainbramage1 [2012-02-14 00:10:34 +0000 UTC]
Excellent work Lenord!
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LilRedWagon [2012-02-13 22:35:25 +0000 UTC]
Agartha (sometimes Agartta, Agharti, Agarta or Agarttha) is a legendary city that is said to reside in the earth's core. It is related to the belief in a hollow earth ...
GREAT work, LEN! .... BET it's HOT THERE! .... WINK.
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Len1 In reply to LilRedWagon [2012-02-14 01:30:46 +0000 UTC]
Exactly
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carlx [2012-02-13 18:43:04 +0000 UTC]
Absolutely fantastic, Len!!!
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Len1 In reply to carlx [2012-02-13 20:25:54 +0000 UTC]
Thanks Carl
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DorianoArt [2012-02-13 18:06:20 +0000 UTC]
SUPER-ARTWORK!
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Len1 In reply to DorianoArt [2012-02-13 20:25:39 +0000 UTC]
Thank you
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Ocalapoolguy [2012-02-13 17:59:05 +0000 UTC]
Wicked colors Len ,,, Nice Piece !
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Len1 In reply to Ocalapoolguy [2012-02-13 20:25:25 +0000 UTC]
Thanks man
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Len1 In reply to MickHogan [2012-02-13 20:25:13 +0000 UTC]
Thank you, keep on plugging
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Len1 In reply to GrahamSym [2012-02-13 20:24:33 +0000 UTC]
Thanks bud, had to get away from d.IFS for a minute
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Len1 In reply to GrahamSym [2012-02-14 01:29:19 +0000 UTC]
Yeah they are, reminds me of working with the Baseshapes in Incendia too, one of the resons I stopped using Incendia is it being Baseshape driven.
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GrahamSym In reply to Len1 [2012-02-14 01:39:28 +0000 UTC]
I have Incendia but have never used it, too wrapped up in MB3D.
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Len1 In reply to GrahamSym [2012-02-14 01:53:24 +0000 UTC]
I used the first early versions right after it was released v1.0/1.1. It's interesting but convoluted to use, has a neverending Render engine (you stop the render when you've had enough). It does have something all apps need to have though, a Render Buffer Save, stop a Render at any time, save the Buffer then restart it right from where you left off by reloading the Buffer, that's cool.
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Len1 In reply to GrahamSym [2012-02-14 02:16:43 +0000 UTC]
Yeah, I'll stick with MB3D because of the true Fractal roots of it, if I ever get a super fast Quad I'll probably get serious with Bulber too though
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ianjam [2012-02-13 16:24:36 +0000 UTC]
Now this is VERY good!
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Len1 In reply to ianjam [2012-02-13 16:47:38 +0000 UTC]
Thanks
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ianjam In reply to Len1 [2012-02-13 18:58:18 +0000 UTC]
pleasure!
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