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KupoGames — Pixel Golems

#ebf #fakemon #jrpg #pixelart #rpg #epicbattlefantasy
Published: 2020-10-13 14:47:01 +0000 UTC; Views: 3981; Favourites: 90; Downloads: 15
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Description Hey guys, I was wondering if tracing over EBF art would make drawing pixel art faster… but nope, not really. If you set a swf file to low quality and scale it down, you’ve essentially got aliased pixel art, but it’s very messy and requires so much clean up, that I basically ended up redrawing everything. These golems are the biggest pixel creatures I’ve drawn so far, and they took way longer than all the others for sure. I really wonder if pixel artists get much faster with practice, cause what you see below took a little more than a day to do. Animating pixel art of this quality must take a painful amount of time, especially since you often can’t motion tween it like with other 2D art. I can see why most games doing pixel art stick to Terraria levels of detail and animation quality.

Anyway, I’m sure I’ll eventually make a game using all the pixel art I’ve been doing, but the foes definitely won’t have more than 2 animation frames.

Anyone tried doing pixel art? How long does it take for you?
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Comments: 7

Juanoloco [2021-03-26 13:54:24 +0000 UTC]

👍: 0 ⏩: 0

SharkGuy01 [2020-10-27 16:48:27 +0000 UTC]

👍: 0 ⏩: 0

Guilty-10-Games [2020-10-16 19:02:50 +0000 UTC]

Love the red crystal blade arms

👍: 0 ⏩: 0

Linkjawerc [2020-10-14 11:21:03 +0000 UTC]

👍: 0 ⏩: 0

Linkjawerc [2020-10-14 11:20:17 +0000 UTC]

👍: 0 ⏩: 0

Ruh-bruh [2020-10-13 16:34:22 +0000 UTC]

👍: 0 ⏩: 0

GMQUilmataalpha [2020-10-13 15:36:55 +0000 UTC]

👍: 0 ⏩: 0