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Published: 2007-08-27 00:17:21 +0000 UTC; Views: 2287; Favourites: 65; Downloads: 58
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Description If I were ever to decide on the art direction of a game, it would probably be like this. Expansive, featuring religious zealots, pipe-construction robots, cables (shitloads of cables). I'd have none of that tight corridors and lotsa enemies shit, it would be vista after vista with very few enemies, mostly boss fights.
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Comments: 10

effy69 [2010-09-08 03:49:46 +0000 UTC]

Very Cool

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dressedinwhitenoise [2007-12-27 23:08:45 +0000 UTC]

Oo, see on vist ΓΌks ilusamaid arvutigraafika tΓΆid, mida ma eales nΓ€inud olen.


m Γ΅ j u b .

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J-Humphries [2007-12-05 23:49:37 +0000 UTC]

I love your style robot. Are those pillars a sort of a future replacement for trees?

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kaivoetmann [2007-09-18 16:49:10 +0000 UTC]

Fantastic.... just wonderful...

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fukuroh [2007-08-27 19:26:57 +0000 UTC]

wonderful structures,great colour-composition.

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ThedaValkyrie [2007-08-27 14:24:22 +0000 UTC]

I love how the backround is all misty. I dont even play video games but I would play yours.

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dukeleto [2007-08-27 09:02:12 +0000 UTC]

so a bit like The Crossing then

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vaporization [2007-08-27 08:23:43 +0000 UTC]

HELL yeah.

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JerryCai [2007-08-27 06:25:14 +0000 UTC]

well yup i like this feel
but i would make enemy more realistic... u have groups of losers that yell and make themselves look dangerous... but u just put them to trash can.... then u have silent and deadly asskicking robots and stuff that creeps around the corner
muhehe
i would rather have my gameworld VEry very diversed and random....where everyone will have a different experience, rendering game guides useless ( mostly )

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CBSorgeArtworks [2007-08-27 01:00:47 +0000 UTC]

I would totally vote for that game. 83

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