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hypnothalamus — Neobarok :: Mesh sculpt II

Published: 2015-04-02 23:02:32 +0000 UTC; Views: 2602; Favourites: 30; Downloads: 0
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Description Quick method to create "tech-like" structures on smooth objects in Neobarok  :
- cut objects with different tools and create contours delimiting patches on the surface.
- apply the same operation on all patches previously created.

For updates follow the official page of the software: Neobarok  


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Comments: 12

tomgarcia [2015-04-06 19:50:29 +0000 UTC]

I'm seeing the born of something that will change everything. You, Sir, are a genius.

👍: 0 ⏩: 2

hellxwrks In reply to tomgarcia [2015-04-08 09:55:10 +0000 UTC]

I would say the same! Congrats!

👍: 0 ⏩: 0

hypnothalamus In reply to tomgarcia [2015-04-06 20:16:06 +0000 UTC]

thank you !

👍: 0 ⏩: 0

Shuira [2015-04-05 03:01:33 +0000 UTC]

This is really neat!

👍: 0 ⏩: 0

BoroD [2015-04-04 15:08:21 +0000 UTC]

Really neat. I wonder, does this works withs nurbs or such? At no point a polygon wireframe is shown.

👍: 0 ⏩: 1

hypnothalamus In reply to BoroD [2015-04-04 16:33:40 +0000 UTC]

actually there are no NURBS, it's all based on a special kind of triangular meshes, an idea that came to me during my PhD
you can load general polygonal objects and just sculpt, cut, erase parts, extrude etc... all the operations you see here and more (implementing a few right now)

👍: 0 ⏩: 1

BoroD In reply to hypnothalamus [2015-04-05 06:57:31 +0000 UTC]

All right, this is beyond my comprehension... Anyway I don't know any software inside which such manipulations are done with great ease. Even Zbrush... Great work.

👍: 0 ⏩: 1

hypnothalamus In reply to BoroD [2015-04-05 07:43:37 +0000 UTC]

thanks. don't worry, things will become more clear as development goes on. and I will put together a detailed video at some point explaining the ideas behind this software and what it can do

👍: 0 ⏩: 0

Jakeukalane [2015-04-04 00:51:14 +0000 UTC]

I can't wait to use this. This is amazing. Way better than sculptris.

👍: 0 ⏩: 0

SnailPropulsionLabs [2015-04-03 00:22:57 +0000 UTC]

Can it do animations?

👍: 0 ⏩: 1

hypnothalamus In reply to SnailPropulsionLabs [2015-04-03 06:49:09 +0000 UTC]

not yet, that's more of a long term thing. but the software is already designed around the idea of animation

👍: 0 ⏩: 1

SnailPropulsionLabs In reply to hypnothalamus [2015-04-04 07:28:23 +0000 UTC]

Cool.

👍: 0 ⏩: 0