Comments: 38
ShadMischef [2015-10-11 22:04:32 +0000 UTC]
Nice he is not in a good mood
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hyenacub In reply to ShadMischef [2015-10-12 00:37:50 +0000 UTC]
Thanks! Now THIS is one of my better ones. C: And no...not in a good mood at all.
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EquisEspada [2015-03-17 20:12:23 +0000 UTC]
Background is to much texture, makes it look inconsistent with the character.
The brush strokes are too visible makes it look incomplete.
Posing is not so bad, but overall its not impressive, I would try to make it look sadder.
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hyenacub In reply to EquisEspada [2015-03-17 21:29:50 +0000 UTC]
Fair enough! The background is stock photo and the figure is painted, so I'm not surprised. And I do tend to leave the brush strokes a little rough Spot on. Thanks! I will keep those in mind in future pictures. C:
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TigerGodSabawn [2015-01-11 17:53:05 +0000 UTC]
I know it's not in the game but I imagined it like this...
Link gets captured in the dungeon and all his gear is taken away but a "Gerudo appears through the hatch in the top of his cell and throws his hookshot down to him, then throws down a deku nut and disappears. In the last moment before the flash Link catches a golden glimpse of a harp and realizes that once again the mysterious young man Sheik has helped him.
In my head canon he only gets captured the once.
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TigerGodSabawn In reply to hyenacub [2015-01-12 14:31:59 +0000 UTC]
I have a much more in depth story between the two in my mind.
A confused Link, a mysterious "young man" (I actually do like the male Sheik idea cuz Zelda could do that shit) and multiple run ins and cryptic information
that leave more and more questions for this hero of time.
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e-c-h [2014-11-05 10:37:11 +0000 UTC]
good job. That part of the game was so irritating.
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hyenacub In reply to e-c-h [2014-11-06 02:09:46 +0000 UTC]
I liked it all right except I could never foind that last damned carpenter.
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Yagamiseven [2014-10-20 20:09:01 +0000 UTC]
It looks like a photo so I thought it was one at first, but the expression is pefect. ANd the right amount of blood is used
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hyenacub In reply to Yagamiseven [2014-10-20 20:31:53 +0000 UTC]
Thank you! Photos were used for the walls and ground but not Link. C: Glad you likd!
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Yagamiseven In reply to hyenacub [2014-10-27 21:55:59 +0000 UTC]
Wow they so good together i would never guess!
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hyenacub In reply to Yagamiseven [2014-10-27 23:17:46 +0000 UTC]
Thank you! It took a while to get them to blend. XD
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TigerRose1329 [2014-10-20 17:55:57 +0000 UTC]
I thought that was a cosplayer at first! I love how real the wall behind him looks!
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hyenacub In reply to TigerRose1329 [2014-10-20 19:32:21 +0000 UTC]
:grin: Awesome, thank you! The wall was taken from a photo, so that's why t looks so real. XD
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VoadorChama [2014-10-20 11:03:01 +0000 UTC]
Well, now I feel sorry for him. But yes, the Gerudo should have taken his gear. It would have been awesome if they'd put that in the game and you have to steal back all his equipment, like what happens in Skyward Sword.
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hyenacub In reply to VoadorChama [2014-10-20 19:33:03 +0000 UTC]
Haha! My work is done. XD Yeah you know i actually enjoyed that part in Skyward Sword, having to steal back all my gear. I thought it was fun. XD
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hyenacub In reply to VoadorChama [2014-10-20 22:23:04 +0000 UTC]
Those were okay...I don't like time limits, though. Thhe mountain one was really frustrating.
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VoadorChama In reply to hyenacub [2014-10-21 11:22:15 +0000 UTC]
Really? I thought the Lanayru one was the worst, with the sinking sand. I'm the kind of person who only gets more excited by a tough challenge, though, rather than discouraged. So when I saw the Silent Realms, at first I was like "oh, this place looks so pretty and the music is lovely!" Then when I found out what the Guardians do, I loved the challenge.
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hyenacub In reply to VoadorChama [2014-10-21 20:26:43 +0000 UTC]
I didn't mind the sinking sand, actually. Weird how different people think different things are hard. XD
I like a challenge, depending on why it's a challenge. Take the Ocsrina of Time water temple. That s ass. Pure, unmitigated ass. lol There's not a lot of logic to tell you where to go next, the way you have to take the boots on and off is tedious and annoying and...ARGH!
ahem...rant over. XD
I do like the Guardians...and I love that dire sounding klaxon type noise when you're running out of time.
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hyenacub In reply to VoadorChama [2014-10-22 05:56:37 +0000 UTC]
True! Deathtraps are annoying, I must say. not nearly as bad as the thrice-damned whirlpools in the OoT water temple....
You, my friend, must have the patience of a saint, and I salute you. lol Now i didin't mind the TP water temple--isn't that odd?
True! And trying to keep away from the guardians once time runs out or you run into the wwater or those patrols...and trying not to exhaust your stamina meter? Whoo.
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hyenacub In reply to VoadorChama [2014-10-22 22:18:19 +0000 UTC]
True enough. I agree about the architecture. It was pure genius, especially for being an older console.
I liked the Dark link arena and morphos's room.
LOL! I know. My brother loves parkour and he was all excited about it. XD
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hyenacub In reply to VoadorChama [2014-10-23 02:14:02 +0000 UTC]
Of course! XD
I dunno...it's such an normal and integral part of their world, that they might not even think twice about them jumping off. The birds always catch them right? To us, who live on the ground, it's inthinkable. To the,m it's a normal Tuesday. lol
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hyenacub In reply to VoadorChama [2014-10-23 22:44:20 +0000 UTC]
True! That's why the knights are always there to catch you. and, if you're Link, to scold you for not paying attention.
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hyenacub In reply to VoadorChama [2014-10-24 17:29:52 +0000 UTC]
Haha they're cocky, all rightl
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kargaroc586 [2014-10-20 06:05:43 +0000 UTC]
This is incredible :O
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