Comments: 47
LadyDucky [2016-06-13 10:57:07 +0000 UTC]
Does 3D coat retopo automatically??
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darkzeroprojects [2015-08-04 14:08:18 +0000 UTC]
Really nice,I been wanting 3d coat 4.5 to do my models more vastly,especiallly retypology.
long as non commercial version works fine,i dont mind.
either way sweet share
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darkzeroprojects In reply to HazardousArts [2015-08-08 21:17:56 +0000 UTC]
No problem!I am as always intrigued by 3d artists...and as a hobiest who wants to do some myself..
It be great to see others to keep motivation.
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Hashasin [2015-05-07 08:32:52 +0000 UTC]
good..... you now where can I find some tutorials... of zbrush?... Β I use maya..... Β but I want to try zbrush again.....
but what I find is so bad.... no well explained... and I lose to much time ..trying to find some tools or make something easy like eyes or lashes........ you tube videos mostly::::
so anyway is amazing what you done.....
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axoupixouhou [2013-09-06 14:30:03 +0000 UTC]
how long did it take for you to complete this character? :3
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HazardousArts In reply to axoupixouhou [2013-09-06 18:27:58 +0000 UTC]
It was for a character course that I did whilst helping 4 other coworkers. In total probably about 4 - 5 weeks of fulltime work spread out over the space of 3 months.
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kibosh999 [2013-06-17 02:33:03 +0000 UTC]
what prgram was used?
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kibosh999 In reply to HazardousArts [2013-06-17 23:23:51 +0000 UTC]
im sorry i have trouble with reading
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CatalanoMedia [2013-02-10 01:03:28 +0000 UTC]
did you auto retopo in 3d coat?
What's wrong with using the base blob mesh?
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CatalanoMedia In reply to HazardousArts [2013-02-10 15:11:42 +0000 UTC]
Thank you very much for your replie and sharing your techiniques.
You're very kind.
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Rapper8 [2013-01-13 17:45:17 +0000 UTC]
how do you export the 3dcoat?? can I import that on maya??
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HazardousArts In reply to Rapper8 [2013-01-13 22:46:26 +0000 UTC]
You export from 3dcoat using export topology. If you export as a obj - sure you import into maya!
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Supurreme [2012-06-19 21:46:16 +0000 UTC]
Oh, geeze, I don`t think I`d ever be able to sit still long enough to do all that O_e
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captkiro [2012-05-09 00:33:22 +0000 UTC]
god i hate retopology. so tedious
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captkiro In reply to HazardousArts [2012-05-09 02:19:52 +0000 UTC]
people keep telling me to get topogun it makes it easier but i don't have the cash
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Dualmask [2012-05-05 18:39:41 +0000 UTC]
Makes me want to get back into 3D modeling with my ADHD-suffering self. It reminds me of the base level classes I took. (I don't really have that condition--at least I don't think I do--but it is true that when I see stuff like this it makes me want to drop what I'm working on and try it.)
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Skapanorn [2012-05-05 17:47:15 +0000 UTC]
Fantastic! I love your little "rage" section, I totally agree with you! I'm looking forward to reading more :3
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HazardousArts In reply to Skapanorn [2012-05-05 23:33:32 +0000 UTC]
thanks! I cant wait to see her finished haha!!
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DarksealStudios [2012-05-04 23:07:55 +0000 UTC]
is the 3dcoat an "automatic" type function? Or is it almost the same process as the retopo in Z?
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HazardousArts In reply to DarksealStudios [2012-05-04 23:31:07 +0000 UTC]
there are some automatic features, but it is too far from automatic to really call it that hehehe!!
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DarksealStudios In reply to HazardousArts [2012-05-05 06:00:37 +0000 UTC]
ah... would you call it "on par" with the zbrush tools? i always wondered about the "pros" to that software... never could find an excuse to pull the trigger to get it.
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HazardousArts In reply to DarksealStudios [2012-05-05 07:08:50 +0000 UTC]
i would say its much better than zbrush's tools. but still very far from automatic
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GaryStorkamp [2012-05-04 19:09:35 +0000 UTC]
I've never heard of 3D Coat before this. Any particular reason you retopologize in that over using ZBrush? Is it just easier/quicker to use?
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HazardousArts In reply to SolusFallenwolf [2012-05-04 10:04:01 +0000 UTC]
You really need to search online for how-to tutorials for beginners, here is a good starting point for you: [link] \bCategoryCharacter\b%29
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