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Geosammy — Black Knight Spawn 2D to 3D

Published: 2012-01-15 00:26:55 +0000 UTC; Views: 1583; Favourites: 10; Downloads: 38
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Description This is an action figure I took photos of and this one I converted into a Red/Cyan anaglyph using Gimp.

Link to the original image submitted by me to ..[link]
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Comments: 10

MVRamsey [2012-01-15 14:36:28 +0000 UTC]

Brilliant! Very nice work, especially with so much red in the picture!

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Geosammy In reply to MVRamsey [2012-01-15 17:57:51 +0000 UTC]

Thanks... It turned out much better then I expected it would, because of all that red.

I have some questions that you might be able to answer...

  • Is it always better to have smooth transition between colors on a depth-maps?

  • And are there situations where having a hard edge between colors on a depth-map is desirable?
  • 👍: 0 ⏩: 1

    MVRamsey In reply to Geosammy [2012-01-15 21:28:14 +0000 UTC]

    1. Depends on what you're working on. Something that extends toward the viewer works great if you make a gradient shade to gradually blend from darker to lighter, giving the appearance of extending outward. I do that quite often in my pieces.

    2. I try to avoid hard edges all the time, though that doesn't mean giving the edges TOO much of a blur...just a slight blur to ease up on the sharpness works pretty well, except in some cases like doing lettering...better to blur heavily on those...so long as the shading still completely covers the letters.
    On a related issue, I am experimenting with sharp edges a bit myself..I think that I can work out a way to make them work to create a cleaner 3-D image, but I haven't quite gotten it figured out yet..I'll keep you updated.

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    Geosammy In reply to MVRamsey [2012-01-15 21:36:05 +0000 UTC]

    Thanks for your reply and I hope your experiments works out well, it would be interesting to know of your results.
    Good luck.

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    MVRamsey In reply to Geosammy [2012-01-15 22:40:26 +0000 UTC]

    Thought this would help a bit....here is the displacement map for my "Robot Woman" 3-D conversion...[link] how the cable that comes toward the viewer gradually change shades...and while there are clean edges, no edges are particularly "sharp".

    👍: 0 ⏩: 1

    Geosammy In reply to MVRamsey [2012-01-16 02:38:33 +0000 UTC]

    Thanks for the link. "Robot Woman" can be used as a guide for depth mapping.
    I've got the concept down, but mistakes can happen. Such as placing a lighter colors where a darker colors were needed and vice a versa.
    Thanks again.

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    P-I-L-L-Z [2012-01-15 00:46:17 +0000 UTC]

    Wickedly done!!!!

    👍: 0 ⏩: 1

    Geosammy In reply to P-I-L-L-Z [2012-01-15 05:32:07 +0000 UTC]

    Thank you and thanks for the ...

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    P-I-L-L-Z In reply to Geosammy [2012-01-15 05:51:10 +0000 UTC]

    Your welcome!

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    Geosammy In reply to P-I-L-L-Z [2012-01-15 07:16:19 +0000 UTC]

    Kool!

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