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— The CAG - Hormuz 2
Published:
2013-08-25 23:58:11 +0000 UTC
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Description
Commissioned work done for The CAG an RTS game for iPad. Entirely digital and raster-based. No 3D mapping software was used. Textures and heights a combination of hand-painting and photographic elements, with the primary weight falling on the side of hand-painted rather than photographic resources. Coastline is based on the real-world Hormuz, however the internal landforms are not at all, and some variation has also been allowed in the coastline itself, where interesting/convenient.
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