Comments: 12
DanVzare [2014-09-24 15:02:56 +0000 UTC]
Well since you summoned me, I shall comment!
Ah the Cathedral. Truly the best level in all of the Thief games, ever. And the haunts, they were truly some of the best enemies (just behind the Thief 1 zombies in my opinion).
Thief is probably the only game that has ever got horror right.
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DanVzare In reply to Dreamer-In-Shadows [2014-09-24 15:40:43 +0000 UTC]
Yeah, I mean both levels where it appears. Of course with more emphasis on the level where you actually get the eye. Such a masterpiece!
Thief by far has some of the best sound effects for scary monsters as well. That game really outdid itself when it comes down to horror. Too bad that type of horror seems to be lost on almost every creator ever.
After all, I think The Catherdral proved that you don't need a scarcity of weapons to make a game scary. You just need an over abundance of enemies that constantly walk by you. It wasn't a level that scared you by making you run, it was a level that scared you by making you cower and hope that nothing sees you (and with the way everything looked and sounded, you were probably still being a bit scared when you were perfectly safe). Such great atmosphere.
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Dreamer-In-Shadows In reply to DanVzare [2014-09-24 16:03:07 +0000 UTC]
I see.
Both scary monsters and scary NPCs around, no matter if some of them actually make you think or cackle insecurely, while being genuinely freaked out and hiding as monsters walk around mere inches away from your hiding shadow. And true, as most games nowadays are relying on jumpscares in order to freak you out of the pants (except maybe Amnesia series, but I don`t know better), even though Shalebridge Cradle also fairs good in it, no matter the scripted events. Really the definition of really being in Hell, as you`re literally overwhelmed by the undead, no matter the docile Brother Murus.
Or jumpscare(s) and having them being on extreme alert once they hear or see you because seeing these foes looking for you in a place already overwhelmed by other enemies as well as elements you really need to watch out for, like noisy tiles, water, traps and light ... gah! It just goes to show the power of The Cataclysm even if it passed a looong time ago. And even more, running could kill you (or "join them") sooner than you though (Yeah, even though I actually cackled when The Eye made its remark there. Oh this Sentient and its remarks~).
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CSupernova In reply to Dreamer-In-Shadows [2014-10-09 19:43:53 +0000 UTC]
it is one of the nicest compliments for an artist if someone says they got inspired by said artist. I feel flattered :] Thank you! And really, go ahead and tag me, even if I am watching you, I might not check my picture inbox on a regular basis and might oversee stuff.
Also do not worry about the combination of franchises, you can show the world your merging franchises, if they make you happy. :3
happy drawing!
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