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DeepestTrilby — Showgirls! #1

#showgirl #showgirloutfit
Published: 2020-03-28 16:46:41 +0000 UTC; Views: 678; Favourites: 5; Downloads: 0
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I'll probably post a couple of these. It's giving things away, but let's be real, by the time this game is finished anyone who wandered into this dark corner of DA will have forgotten they saw the stuff here anyhow. Besides, this is the rare case where I don't render characters for the "mirror screen" in an absolutely neutral pose, and each character's pose is a little different. These outfits called for a little variation. (So did the Fetish Maid outfits.)


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DAZ nerdery: This outfit was a CHALLENGE. In fact, I'm structuring the game so that if you end up in the showgirl outfit you end up in one particular physical morph while you're wearing it, because if I had tried to set up this outfit for each playable character's full range of body variations, I'd have gone insane. Normally setup, makeup, etc for an outfit for the character screen takes maybe ten minutes from unclothed base pose to finished render, which is why the sheer number of renders is workable. These took something like forty minutes EACH to set up. Not including render time.


The problem is there is a shortage of showgirl/chorus-girl outfits, and this one, my favorite by far, is for Genesis 2 figures. (It's called Lyre Lyre, FYI. The shoes are not included; those are my workhorse platforms, from Cute3D's French Maid Servant package.) The bikini and the headpiece autofit to G8 painlessly. The arm and leg pieces do not. The base pose has changed, and they are designed to autofit onto the Genesis 2 base pose. If you let them bind to anatomy, then they will never actually fit; they will always be x degrees off from where your figure's arms and legs are, and if you move arms and legs, they'll move too so that they stubbornly remain x degrees off. The only solution is to put the arm and leg pieces into the scene WITHOUT binding them to the figure--as loose props, in other words--and then painstakingly moving each of them into a position that looks about right for your camera angle and pose.


Four times per figure. There are four characters in the game who need this outfit.


All that said, I am very happy with the results. (I am aware this figure is a bit overstacked. I deliberately chose one of the overstacked morphs. I think showgirls are obliged by law to have big breasts, right? Besides, if you think this one's got troubles standing upright, wait till you see Showgirls! #2 , who started with more up top to begin with.)


No, you are not the only person who thinks this resembles Lupita Nyong'o. But that is not a bad thing.


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